OK. I installed the new Beta C version of HLDS, bitched out PacBell and had a "Tech" come and check out my lines (I got 1.5meg up and down) and gave me some new DNS Server IPs they just installed in Northern CA, rechecked all my cfgs and cvars for settings and conflicts. But my clients are still getting hangs and CL_Flush Entity Packets, though not as bad as before. I myself got them last nite on Blaster's Garage Server and I was just playing as a client from my own DSL line and comp.......this is driving me nuts. When this happened I pulled up the player stats gui and my ping and one other guys was like 1 to 3000 then settled back down to 25 and I could play again. there was only 4 people on a 20 person server. Does anyone have any new ideas or cures????
[W2H]MAN'TOK CLAN[W2H]~Squadron MIRADA~Phineas and CS_PODBot Servers _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

