i got rid of my linksys and used a box to put in a smoothwall.
www.smoothwall.org  it completely rocks.  super secure, awesome web
interface, completely custom kernel, so on and so forth.

kev
----- Original Message -----
From: "Stan Hoeppner" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, October 07, 2001 8:21 PM
Subject: RE: Server problems


|
| I find it interesting that we haven't seen many of these Linksys problems
on
| the list recently...
|
| I remember not so far back we had at least 1 or 2 posts a week from
Linksys
| buyers.
|
| StanTheMan
| TheHardwareFreak
| www.hardwarefreak.devastation.cc
| [EMAIL PROTECTED]
|
| > -----Original Message-----
| > From: Lythium [mailto:[EMAIL PROTECTED]]
| > Sent: Sunday, October 07, 2001 6:30 PM
| > To: [EMAIL PROTECTED]
| > Subject: RE: Server problems
| >
| >
| >
| > Another Linksys victim.  Do yourself the biggest favor and
| > get rid of it
| > right away.  Netgear is about the same price and beats the hell out of
| > linksys(I've abused both extensively and the netgear is much
| > faster and
| > stable).  Linksys is aware of the problem(it has been going
| > on for about
| > 2 yrs now that they've been out) and has no real solution
| > yet.  The tech
| > I spoke with at Linksys explained how their routers flake out with
| > fragmented and/or very large udp packets.  Aside from this, no two are
| > even the same.  I was able to host without disconnects with the 1.34
| > firmware.  Other's were not. All the newer firmwares either broke mine
| > or barely worked.  Goto www.practicallynetworked.com, they have the
| > entire history of releases or just goto ftp.linksys.com and try out
| > different versions until you find one that may work well for yours.  I
| > know several people who are doing great with the latest beta
| > 1.39 and I
| > know some that work fine with 1.33(there's been no continuity in how
| > these routers work except for the fact that they really really suck).
| > Make sure your disabling "block wan request" and don't put anything in
| > dmz.  Also, I have no idea why your forwarding all those
| > ports when you
| > only have the single inbound udp 27016 to deal with.
| >
| > Lythium
| >
| > -----Original Message-----
| > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]
| > Sent: Sunday, October 07, 2001 7:11 PM
| > To: [EMAIL PROTECTED]
| > Subject: RE: Server problems
| >
| >
| >
| > Stan,
| >
| > I tried your suggestion -- there appear to be no errors when I
| > use the internal private IP -- only on the public IP address.  I have
| > ports 27005-27030 open on the Linksys. Alternatively, I could get
| > another IP from my provider and direct connect the server (no
| > firewall)... I'm reluctant to do that, however, for obvious reasons...
| >
| > Thanks,
| >
| > John
| >
| >
| > At 02:38 PM 10/7/2001 -0500, you wrote:
| > >
| > >First, test by connecting the clients directly to the
| > internal private
| > >IP of the server and see if you get the same errors.  To do
| > this, open
| > >the game console on the client and enter:
| > >
| > >connect 192.168.1.3:27016 (or whatever the server's actual IP address
| > >is)
| > >
| > >StanTheMan
| > >TheHardwareFreak
| > >www.hardwarefreak.devastation.cc [EMAIL PROTECTED]
| > >
| > >> -----Original Message-----
| > >> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]
| > >> Sent: Sunday, October 07, 2001 8:16 AM
| > >> To: [EMAIL PROTECTED]
| > >> Subject: Server problems
| > >>
| > >>
| > >>
| > >> I'm working on setting up an Internet server to play the
| > DoD Mod for
| > >> Half-Life.  I am running HLDS.EXE on Win2K.  The machine is an AMD
| > >> Duron 850 with 256MB RAM, and an Intel 10/100 Card.  The card is
| > >> connected to a
| > >> Linksys DSL router.
| > >>
| > >> On the router, I have opened ports 27005-27030 through to
| > the server
| > >> machine, bidirectionally, for both TCP and UDP.
| > >>
| > >> I start the HLDS.EXE prog with the following:  -game dod
| > -port 27016
| > >> +maxplayers 20 +map dod_sicily
| > >>
| > >> HLDS starts properly, and registers the server.  When I launch the
| > >> client, the server will appear in the "master list" and I can enter
| > >> the game.
| > >>
| > >> However, my clients (including me, connected locally to
| > the same hub
| > >> as the
| > >> server) repeated get booted out from the game with one of the
| > >> following
| > >> messages:
| > >>
| > >> CL_Parse_Version: Server protocol is 12283163 instead of 45
| > >>
| > >> CL_EntityNum 1230 is an invalid number, CL_MAX_EDICTS is 1185
| > >>
| > >> CL_ParseServerMessage: Illegible Server Message - svc_bad
| > >>
| > >> Host_Error DispatchUserMsg: Illegal User Message 237
| > >>
| > >>
| > >> sv_minrate is set to 1000
| > >> sv_maxrate is set to 6000
| > >>
| > >> These sound to me like network errors, so I tested all the cables,
| > >> the connections, and all the cards.  Everything is working
| > perfectly
| > >> (the clients can connect to other servers flawlessly).
| > Also, the box
| > >> running the server can run the client and reliably connect to other
| > >> internet-based servers.
| > >>
| > >> Additionally, I have tried this on three separate boxes,
| > ranging from
| >
| > >> a P2-350 all the way up to a AMD Thunderbird 1.1GHz with the
| > >> same results.
| > >> The only thing in common with these boxes is the Linksys DSL
| > >> router. I have
| > >> not had any trouble with this router before, and when I
| > >> connect to internet
| > >> sites, downloads, etc, everything seems to work without issue.
| > >>
| > >> Any suggestions would be greatly appreciated!
| > >>
| > >>
| > >>
| > >>
| > >>
| > >
| > >
| > >
| >
| >
| >
|
|


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