Its also server/line specific... I ran my server with
16 players on a 768/768 DSL connection which I have
heard does more... but I wanted to keep my updates at
default so the bullets remained accurate.  Turning
them down would have only hurt the gameplay.

Gondor

--- m0gely <[EMAIL PROTECTED]> wrote:
> gondorserver wrote:
> > As for T1/T2/T3 lines... First, T1 lines are
> 1.5Mbps
> > both directions... so its enough to run a 22-28+
> > person server depending on your settings.
>
> This is somewhat mod/game specific, but in CS you
> could run double that
> on a T1 (though thats pretty peaked).  As I
> understand, mods like TFC
> can consume much more of your pipe than a CS server.
>
> --
> - m0gely
> http://quake2.telestream.com/
> Q2 | Q3A | Counter-strike
>
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