Here's something weird that happens on my brand new machine, which I
built about a week ago.

I am running version 51.72 on an nvidia 6800.

If I play farcry, and then play dod, my screen gets messed up.
Specifically, the top 1/10 of the screen doesn't render correctly.  It
doesn't seem to draw the last (and closest) layer.  I am able to see
through walls in the little strip at the top of my screen.

I'd like to install a newer version of the drivers, but they all seem to
have problems with drawing smoke.  If I reboot the machine after playing
farcry, the problem doesn't exist.

Is this what we're talking about here?

Dave

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of m0gely
Sent: Monday, August 02, 2004 10:28 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] Best admin mod for CZ

spartibus wrote:

> I'm not sure, but I think it was fixed. Is this the bug that had to do
> with the 5x.xx set of nVidia drivers? Or the bug that was in CS 1.4 a
> long time ago?

 From the link:

* Set gl_d3dflip 1 on clients to prevent see-through walls
* with D3D and nVidia Detonator driver ver. 53.03

And pardon my m4d typing skillz.  okugin = plugin.

--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike

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