I think it was choking on my hltv.cfg being read-only.

also, I couldn't get it to dump to a seperate file with the >
updatelog.txt switch.  It would hang.

On Wed, 11 Aug 2004 20:58:11 -0400, David Fencik <[EMAIL PROTECTED]> wrote:
> Try running with the -verify_all option and pipe it to a text file.
> Then you can examine the text file and determine if there's anything
> wrong.  For example
>
> Hldsupdatetool -command update -dir . -game cstrike -username whatever
> -password whatever -verify_all > updatelog.txt
>
> Then open up the updatelog.txt file with your favorite text editor.
>
> Dave
>
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
> [EMAIL PROTECTED]
> Sent: Wednesday, August 11, 2004 8:26 PM
> To: hlds list
> Subject: [hlds] missing Steam.dll?
>
> I just ran my hldsupdatetool update script, and on restart, I am
> getting an error that says that Steam.dll can not be found in any of
> the (various) paths.  Sure enough, it is not in any of the paths
> (specifically, my hlds install base folder).
>
> It seems to hang for a bit at this point:
>
> Checking/Installing Win32 Server Engine version 16
>
> but appears to finish.
>
> I ran update again, and the same thing...
>
> I copied a Steam.dll file from an old installation folder,  but if I
> run it agaisn this one, I get the error: unable to load engine, image
> is corrupt.
>
> everything was fine before I ran this update, what gives?
>
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