[EMAIL PROTECTED] wrote:
> Saw this thread on the steampowered.com forums -
> http://www.steampowered.com/forums/showthread.php?postid=983762
>
> Figured it'd be worth looking into and to see if anybody else is
> experiencing the same problem. Apparently any server that has an
> IP address with the last octet ending with 100 or greater, will
> not show up on the master server list. Dunno if Valve is aware
> of this or can verify it or not. So here's the post. Hope to get
> some feedback on this from the powers that be soon, since this
> seems to be affecting a lot of people, myself included ;)

It may not get servers with a higher last octet in the first refresh,
but if you refresh more than once it will come up. When I do a "refresh
all" for any of the mods, it'll grab a few hundred servers and stop,
subsequent refreshes will continue to grab more servers, eventually
getting to our servers, with their high (.210+) final octet.

Not that this is an acceptable way of refreshing servers, mind you, just
letting you know that it *is* in the server list--somewhere--and that
many of us are feeling that pain.

--
Tim


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