Ouch :-/

It's seems a couple people can see my servers, but most cannot. At all. Has to
be entered in manually via teh in-game browser, and that's not gonna do. I
have since submitted a trouble ticket to my server host asking for a new set
of usable IP addresses, specifically asking for the last octet to be 50 or
lower. Would really love to see this resolved, but I wont wait around for a
fix that may never come. It's quite possible that because there are so many
servers out there, there cant be a complete fix. It's possibly all in the
sorting method... say Valve corrects this and uses a different sorting method
on pushing out available servers from the MSL to the in-game browser - that
may help people with a high last octet but may wind up screwing a whole new
group of people. One problem solved, but another created.

Maybe the answer lies in the in-game browser not grabbing enough info for all
servers to be listed, and that whatever limit is currently set should be
raised to accomidate all current and expected future servers.

- K2
http://www.hardfought.org



"K. Mike Bradley" <[EMAIL PROTECTED]> wrote:

> LOL !!
>
> My server had 12.159.166.210
>
> On CS 1.5 people there 24x7
> After converting to 1.6 ... Ghosttown.
>
> I gave up 5 month ago and sold it.
>
>
>
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