On Fri, 2004-09-10 at 13:29, m0gely wrote:
> Marcelo de Paula Bezerra wrote:
>
> > You see no benefit from the client point of view?
>
> I am talking about simply turning it on and running it.  Servers still
> pop up and I still sort by ping.  What got better for me?
Yes, I always sort by ping, and my servers are allways on the top of my list, as they 
are a single hop away from me, in my isp.

The only reason people complain about the order servers are sento to
clients, is because almost no clients wait for the whole list to load,
and the new method is a good way to get low number of hops in most
cases.


> > I see it as a much better choice than the one previously deployed. I
> > live in Brazil where almost 100% of the ip address space is like 200. or
> > 201. and now, when I refresh the list, the first servers I get, are the
> > ones closer to me, and not some random foreign server that is not good
> > at all for me with theys 300+ ping.
>
> My server is located in Oregon (US west coast).  The majority of players
> on my server are from Canada.  Geographic location has little to do with
> connection quality on the net (though extreme distance and odd locations
> are sure to be the exception).  I am only a few miles away for example
> and the Canucks get half the ping I do on my server.   You don't play on
> servers with 300+ pings because you have others to choose from that have
> lower pings. It's not because Valve did some magic.  It's because you
> sorted your server list by latency just like before.

The point is that with the old method, the servers wich are good for me
might be listed only after a few thousand 300+ ping servers, and people
will bail out listing before the whole list loads.

And this is the reason people complained when their servers (good or
not) saw no players.



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