Time: 19:38 GMT Region: World Mod: cstrike Steam Speed: LAN/T1 >1Mib ISP: 5 mbits down 1mbits up Servers: 4444
On Tue, 14 Sep 2004 16:15:27 -0400, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > Noticing something here... because this is an issue on Valve's end (and yes, > it is a problem, things are not what they once used to be, there may have been > issues in the past with the MSL, but they are worse now) shouldnt Valve be > addressing the issue, or 'potential' issue? It's great that some of you wish > to do the leg work on this, but it seems to me that Valve should be, and that > they should be in discussion with us about it. Havent heard a peep from them > regarding the MSL... have any of you? > > - K2 > http://www.hardfought.org > > > > > "Deadman Standing" <[EMAIL PROTECTED]> wrote: > > > Not to nit pick, but transmitted on a network is no more (or less) > > public than a phone conversation. Network sniffs would show email > > conversations, ftp, telnet, smtp, and snmp passwords. It is not the > > expectations of any uses of that network their information will be > > published. Just as not expects transcripts of a phone conversation to be > > published. > > > > May I suggest instead when testing the server browser people note the > > following: > > > > - Time of day (in GMT) > > - Region they are querying (East USA, WORLD, etc) > > - Mod they are querying for (cstrike etc) > > - The internet connection speed steam is set to (ex: DSL >256k) > > - The upstream and downstream of their internet connection (ex: 3mbits > > down 386kbits up). > > - Number of servers found. > > > > These should be all the variable need to isolate the problem. > > > > I just did one for the following: > > Time: 19:31 GMT > > Region: East USA > > Mod: cstrike > > Steam Speed: DSL >256k > > ISP: 3mbits down 386kbits up > > Servers: 227 > > > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland > > Sent: Tuesday, September 14, 2004 12:07 PM > > To: [EMAIL PROTECTED] > > Subject: Re: [hlds] ServerList Destroyed > > > > Strange policies u have there publicly accessible information > > captured in a packet dump should not have any issues. > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please > > visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

