The SDK would be a start!!! Proper HLDS Server Variable Documentation would be even better!!!
On Sat, 16 Oct 2004 15:56:03 +1000, Bruce Bahamut Andrews <[EMAIL PROTECTED]> wrote: > Nicknames like "ÃâÃÂÃâÃâÃâÃÂÃâÂ" and > "ÃÂÂÃÂâÃÂÂÃâ"Ãâ"BuNnY" really don't > make any sense whatsoever, I can't fathom what you hope to gain out of > allowing them in nicknames, but I'd appreciate it if there was support > to limit the characterset to something more suitable. > > The characterset in Half-Life 1 seems to be perfect for nicknames. I > can understand if you require extended character support for languages > other than English or a variety of other purposes, but they have no > place in nicknames, and it's hard to police them (that and there are a > few "issues" popping up with the included characters [including %]). > > So yeah, using unicode for support was a really neat idea, it's just > getting abused by a lot of tards around, so it'd be nice if there was a > way to block it built-in to Half-Life 2 rather than us having to wait > for metamod or Alfred's mod to create plugins to block them :/ > > - Bruce "Bahamut" Andrews > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

