The SDK would be a start!!!

Proper HLDS Server Variable Documentation would be even better!!!


On Sat, 16 Oct 2004 15:56:03 +1000, Bruce Bahamut Andrews
<[EMAIL PROTECTED]> wrote:
> Nicknames like "ÃâÃÂÃâÃâÃâÃÂÃâÂ" and 
> "ÃÂÂÃÂâÃÂÂÃâ"Ãâ"BuNnY" really don't
> make any sense whatsoever, I can't fathom what you hope to gain out of
> allowing them in nicknames, but I'd appreciate it if there was support
> to limit the characterset to something more suitable.
>
> The characterset in Half-Life 1 seems to be perfect for nicknames.  I
> can understand if you require extended character support for languages
> other than English or a variety of other purposes, but they have no
> place in nicknames, and it's hard to police them (that and there are a
> few "issues" popping up with the included characters [including %]).
>
> So yeah, using unicode for support was a really neat idea, it's just
> getting abused by a lot of tards around, so it'd be nice if there was a
> way to block it built-in to Half-Life 2 rather than us having to wait
> for metamod or Alfred's mod to create plugins to block them :/
>
> - Bruce "Bahamut" Andrews
>
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