Is it possible to manually upload my own spray so that the server thinks that it's one of the default ones, thus allowing me to continue to use it.
Thanks. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bruce "Bahamut" Andrews Sent: Friday, November 26, 2004 9:41 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] source default server.cfg mm, what about this (warning: long): //////////////////////////////////////////////////// //Counter-Strike: Source Server Configuration File// //////////////////////////////////////////////////// /////////////// //Major Cvars// /////////////// hostname "Counter-Strike:Source Server" //name of server hostport "27055" //Host game server port mapcyclefile "mapcycle.txt" //file to get may cycle from servercfgfile "server.cfg" //file to get server configuration from maxplayers "16" //Change the maximum number of players allowed on this server. map de_dust //Map to load on startup (must load a map) sv_password "" //Server password for entry into multiplayer games rcon_password "" //remote console password. sv_hltv "0" //Enables HLTV on this server. (note: turns server into a HLTV server, not to be confused with old allowproxies) sv_logbans "0" //Log bans? sv_pausable "0" //Is the server pausable. sv_region "0" //The region of the world to report this server in. ////////////// //NETWORKING// ////////////// sv_lan "0" //Server is a lan server ( no heartbeat, no authentication, no non-class C addresses, 9999.0 rate, etc. sv_allowdownload "1" //Allow clients to download files sv_allowupload "1" //Allow clients to upload customizations files sv_maxrate "0" //Max bandwidth rate allowed on server, 0 == unlimited sv_maxupdaterate "60" //Maximum updates per second that the server will allow sv_minrate "0" //Min bandwidth rate allowed on server, 0 == unlimited sv_minupdaterate "10" //Minimum updates per second that the server will allow sv_timeout "65" //After this many seconds without a message from a client, the client is dropped /////////// //Logging// /////////// log "1" //Enables standard log file <0|1>. log_addaddress <ip:port> //Set address and port for remote host <ip:port>. log_level "15" //Specifies a logging level 0..15 <n>. mp_logfile //specifies logfile name? log_udp "0" //Send log packets to hosts in address list <0|1>. /////////////////////// //VOICE COMMUNICATION// /////////////////////// sv_voicecodec //Specifies which voice codec DLL to use in a game. Set to the name of the DLL without the extension. sv_voiceenable "1" //Enable voice communications on this server? sv_alltalk "0" //Players can hear all other players, no team restrictions ////////////// //SPECTATORS// ////////////// sv_specnoclip "1" //Allow spectators to "go through" walls? ////////////////////////////////// //COUNTER-STRIKE:SOURCE SPECIFIC// ////////////////////////////////// mp_autokick "1" //Kick idle/team-killing players mp_autoteambalance "1" //Automatically maintain even teams mp_limitteams "2" //Max # of players 1 team can have over another mp_buytime "1" //How many minutes after round start players can buy items for. mp_fadetoblack "0" //fade a player's screen to black when he dies mp_c4timer "45" //how long from when the C4 is armed until it blows mp_flashlight "1" //Enables Flashlight mp_forcecamera "0" //Restricts spectator modes for dead players mp_freezetime "6" //how many seconds to keep players frozen when the round starts mp_friendlyfire "0" //Enables friendlyfire (teammates take damage if you shoot them) mp_hostagepenalty "13" //Terrorist are kicked for killing too much hostages mp_maxrounds "0" //max number of rounds to play before server changes maps (0=infinite) mp_winlimit "0" //max number of rounds one team can win before server changes maps (0=infinite) mp_roundtime "3" //How many minutes each round takes. mp_spawnprotectiontime "5" //Kick players who team-kill within this many seconds of a round restart. mp_timelimit "20" //game time per map in minutes mp_tkpunish "0" //Will a TK'er be punished in the next round? {0=no, 1=yes} - Bruce "Bahamut" Andrews Bruce "Bahamut" Andrews wrote: > I'd -HIGHLY- recommend you don't sv_allowupload "1" if you aren't around > 24/7 to ban pornography. Plus, whenever someone with an animated spray > which happens to be 160KB in size connects, everyone gets that joyful > spike as it downloads =) > > - Bruce "Bahamut" Andrews > > > > David Fencik wrote: > >> I think it's time we put together a default server.cfg for cs source and >> recommend that valve ship it with next steam update. Would someone like >> to help me put one together? >> >> At the very least, it should have: >> >> hostname "Counter-Strike Source" >> rcon_password "" >> sv_password "" >> >> sv_allowdownload "1" >> sv_allowupload "1" >> >> //(please add onto me.) >> >> Dave >> >> -----Original Message----- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of Bruce "Bahamut" >> Andrews >> Sent: Friday, November 26, 2004 8:31 PM >> To: [EMAIL PROTECTED] >> Subject: Re: [hlds] map download >> >> sv_allowdownload "1" >> >> - Bruce "Bahamut" Andrews >> >> >> >> Drew wrote: >> >> >> >>> This is a multi-part message in MIME format. >>> -- >>> [ Picked text/plain from multipart/alternative ] >>> I just got a source server running and I put some source maps on it and >>> >>> >> it won't let people in the server download map. Does source not allow >> that or is their a setting that I don't have correct. >> >> >>> -- >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> >>> >> please visit: >> >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >>> >>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

