We've already fixed this and will be releasing the fix soon.

-Eric

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong
Sent: Tuesday, November 30, 2004 4:15 PM
To: [EMAIL PROTECTED]
Subject: [hlds] Console buffer overflow - Preventing large file
execution

This is a multi-part message in MIME format.
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[ Picked text/plain from multipart/alternative ] Hey,

Due to there being a restriction on the amount of text the console
buffer will show when executing a file, large files (such as a server
banlist file) are not even being attempted to be executed because the
console returns an error, 'CBuf_AddText: buffer overflow' (Console
buffer, addtext procedure - buffer overflow).

Ive been trying to find a workaround for this limitation, but have had
no luck. There does not seem to be any way to disable the console,
suppress console feedback (even temporarily), or any way to silently
execute files.

Executing the file via the commandline, console, having the file inside
another file and executing that parent file etc all return the same
buffer overflow problem.

Apparently this is a known issue by Valve, and a fix would be good,
because besides rendering a decent banlist useless (since you cant
execute it - and no, splitting the banlist into several files is not an
acceptable fix), even some user created scripts/config files are too
large to be executed.

Valve, if there is a way we can suppress console feedback, or adjust the
amount of permitted buffer space in the console just so the file can be
run, please let us know.

Cheers,
Plasma
--


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