Was there a reply or a question in all of this we hadn't seen before?

I can't find it

On Fri, 17 Dec 2004 07:57:55 -0200, Ro & Lu
<[EMAIL PROTECTED]> wrote:
>
> ----- Original Message -----
> From: <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Friday, December 17, 2004 6:12 AM
> Subject: hlds digest, Vol 1 #3306 - 7 msgs
>
> Send hlds mailing list submissions to
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>
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> or, via email, send a message with subject or body 'help' to
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> When replying, please edit your Subject line so it is more specific
> than "Re: Contents of hlds digest..."
>
> Today's Topics:
>
>   1. Re: When will the "nosteam" hacks be fixed? (Bruce "Bahamut" Andrews)
>   2. RE: When will the "nosteam" hacks be fixed? (Andrew R. Mitcham)
>   3. Ip issue (Bobby)
>   4. Re: When will the "nosteam" hacks be fixed? (Bruce "Bahamut" Andrews)
>   5. Re: When will the "nosteam" hacks be fixed? (Tony)
>   6. Re: When will the "nosteam" hacks be fixed? (Bruce "Bahamut" Andrews)
>   7. RE: When will the "nosteam" hacks be fixed? (Andrew R. Mitcham)
>
> --__--__--
>
> Message: 1
> Date: Fri, 17 Dec 2004 18:39:42 +1100
> From: "Bruce \"Bahamut\" Andrews" <[EMAIL PROTECTED]>
> To:  [EMAIL PROTECTED]
> Subject: Re: [hlds] When will the "nosteam" hacks be fixed?
> Reply-To: [EMAIL PROTECTED]
>
> Rather then pointlessly venting anger on the list you could take the
> time to email someone off-list at VALVe and they generally will respond
> rather fast.
>
> - Bruce "Bahamut" Andrews
>
> Andrew R. Mitcham wrote:
>
> >Wow. This is the #1,000,000,000 time I've heard this from someone who
> >doesn't work for VALVe in the past 2 years. Everytime anyone complains
> >about VALVe not updating VAC or not closing loopholes, someone who
> >doesn't work for VALVe or have ANY insight into VALVe tells everyone to
> >be patient because VALVe is working on something.
> >
> >I don't know about the rest of you server owners, but I'm absolutely
> >SICK and TIRED of hearing this. I've heard it during 1.3, 1.4, 1.5, 1.6,
> >and now even Source. STFU!!!!! Please!!!!! We need something to
> >happen... NOW and we need to hear it from VALVe people that this issue
> >is now a top priority. They screwed us with the release dates for HL2,
> >the December update was a laughing stock and COMPLETE failure.
> >
> >I am 2 seconds away from just going with BF1942 or UT2K4 or something.
> >And don't tell me "Good, then uninstall and leave us all alone" because
> >I have dealt with this SHIT for YEARS... literally. This may be the Dos
> >Equis talking, but we need to do something (server owners) and let VALVe
> >know that this CRAP is not going to stand anymore. The pile of shitty
> >lies and ignorance is getting too high. WE MAKE THE GAMES HAPPEN. WE
> >MAKE THE PLACE FOR PEOPLE TO PLAY THEIR GAMES.
> >
> >_____________________________
> >Darren J. Mason wrote:
> >
> >Everyone calm down a minute and think about the overall scope of things.
> >Valve is known for creating at least one, if not several of the most
> >awesome
> >games we have ever played. Development has ALWAYS been plagued by missed
> >deadlines, stolen code, and more missed deadlines.
> >
> >Should a new authentication scheme + anticheat measure been included
> >with
> >HL2 - of course! But this is Valve, and they are probably working on
> >something so revolutionary they can't possibly release it in conjunction
> >with the game it's made for. Even if they posted about it here, we all
> >know
> >any deadline hard or soft would be extended and extended.
> >
> >We will get something later rather than sooner, it will work for the
> >most
> >part, and we will be happy. It the freakin waiting that has always
> >killed
> >us!
> >
> >-----Original Message-----
> >From: [EMAIL PROTECTED]
> >[mailto:[EMAIL PROTECTED] On Behalf Of Maarten van der
> >Zwaart
> >Sent: Wednesday, December 15, 2004 1:59 PM
> >To: [EMAIL PROTECTED]
> >Subject: Re: [hlds] When will the "nosteam" hacks be fixed?
> >
> >On Thu, 16 Dec 2004 00:09:43 +1100, Whisper <[EMAIL PROTECTED]>
> >wrote:
> >
> >
> >>Can somebody who is more familiar with Databases and Database security
> >>please explain to me/us why it is difficult for Valve to secure their
> >>STEAM_ID system?
> >>
> >>Doesn't Valve have complete control over the STEAM User and STEAM_ID
> >>
> >>
> >database?
> >
> >Yes they do.
> >
> >
> >
> >>Doesn't Valve know which STEAM_ID's belong to which STEAM Users?
> >>
> >>
> >
> >They do know.
> >
> >
> >
> >>Don't Valve know whether a STEAM Account has been created legitimately
> >>on their STEAM User database or not?
> >>
> >>
> >
> >All accounts are created legitimately.
> >
> >
> >
> >>Can't Valve verify that people in a server are using STEAM_ID's that
> >>were created legitimately and belong to the STEAM User they purport to
> >>be?
> >>
> >>
> >
> >They are using legitimate steam id's, that belong to legitimate steam
> >accounts.
> >
> >The problem is that the game server and/or authentication server does
> >not
> >check if the user owns the game he is playing. This probably needs big
> >changes in the way the clients obtain authentication data that is sent
> >to
> >the game server. This can be a lot of work, as changes are probably
> >needed
> >on clients, game servers and steam servers. Obviously these changes need
> >to
> >be made at the same time, as most likely this changes the communication
> >protocols used, which is also a lot of work.
> >
> >Developing a new authentication scheme is not an easy task, but I'm sure
> >they're working on it. We'll just have to wait.
> >
> >Maarten
> >
> >--
> >A: Because it fouls the order in which people normally read text.
> >Q: Why is top-posting such a bad thing?
> >A: Top-posting.
> >Q: What is the most annoying thing on usenet and in e-mail?
> >
> >
> >
> >Andrew R. Mitcham
> >Fire Gaming, LP Senior Partner
> >[EMAIL PROTECTED]
> >
> >
> >
> >_______________________________________________
> >To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> >http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> >
>
> --__--__--
>
> Message: 2
> From: "Andrew R. Mitcham" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Subject: RE: [hlds] When will the "nosteam" hacks be fixed?
> Date: Fri, 17 Dec 2004 01:48:26 -0600
> Reply-To: [EMAIL PROTECTED]
>
> I was just making the point that I believe VALVe relies on the replies
> of people like this to make the issue minor instead of major. It is
> people that say "Hey, relax guy. They are working on it" that makes the
> people who complain feel stupid and "n00b". Let us not forget that these
> people are NOT VALVe employees and DO NOT know anything more than US.
> This has occurred for YEARS and we need to stop that. It would make
> VALVe more honest and forthcoming about issues that relate to
> SRCDS/HLDS. I certainly would not be angry in I heard from an employee
> ANYHTING relating to this issue, rather than some dude in... Arkansas or
> something... that has no clue what is going on telling me to chill out.
>
> Again, this has happened for years and it will continue to happen until
> people make it known that it will not be tolerated anymore, especially
> by the people who supply the environment to PLAY the game in.
>
> -----Original Message-----
> Rather then pointlessly venting anger on the list you could take the
> time to email someone off-list at VALVe and they generally will respond
> rather fast.
>
> - Bruce "Bahamut" Andrews
>
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Andrew R.
> Mitcham
> Sent: Friday, December 17, 2004 1:20 AM
> To: [EMAIL PROTECTED]
> Subject: RE: [hlds] When will the "nosteam" hacks be fixed?
>
> Wow. This is the #1,000,000,000 time I've heard this from someone who
> doesn't work for VALVe in the past 2 years. Everytime anyone complains
> about VALVe not updating VAC or not closing loopholes, someone who
> doesn't work for VALVe or have ANY insight into VALVe tells everyone to
> be patient because VALVe is working on something.
>
> I don't know about the rest of you server owners, but I'm absolutely
> SICK and TIRED of hearing this. I've heard it during 1.3, 1.4, 1.5, 1.6,
> and now even Source. STFU!!!!! Please!!!!! We need something to
> happen... NOW and we need to hear it from VALVe people that this issue
> is now a top priority. They screwed us with the release dates for HL2,
> the December update was a laughing stock and COMPLETE failure.
>
> I am 2 seconds away from just going with BF1942 or UT2K4 or something.
> And don't tell me "Good, then uninstall and leave us all alone" because
> I have dealt with this SHIT for YEARS... literally. This may be the Dos
> Equis talking, but we need to do something (server owners) and let VALVe
> know that this CRAP is not going to stand anymore. The pile of shitty
> lies and ignorance is getting too high. WE MAKE THE GAMES HAPPEN. WE
> MAKE THE PLACE FOR PEOPLE TO PLAY THEIR GAMES.
>
> _____________________________
> Darren J. Mason wrote:
>
> Everyone calm down a minute and think about the overall scope of things.
> Valve is known for creating at least one, if not several of the most
> awesome
> games we have ever played. Development has ALWAYS been plagued by missed
> deadlines, stolen code, and more missed deadlines.
>
> Should a new authentication scheme + anticheat measure been included
> with
> HL2 - of course! But this is Valve, and they are probably working on
> something so revolutionary they can't possibly release it in conjunction
> with the game it's made for. Even if they posted about it here, we all
> know
> any deadline hard or soft would be extended and extended.
>
> We will get something later rather than sooner, it will work for the
> most
> part, and we will be happy. It the freakin waiting that has always
> killed
> us!
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Maarten van der
> Zwaart
> Sent: Wednesday, December 15, 2004 1:59 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds] When will the "nosteam" hacks be fixed?
>
> On Thu, 16 Dec 2004 00:09:43 +1100, Whisper <[EMAIL PROTECTED]>
> wrote:
> > Can somebody who is more familiar with Databases and Database security
> > please explain to me/us why it is difficult for Valve to secure their
> > STEAM_ID system?
> >
> > Doesn't Valve have complete control over the STEAM User and STEAM_ID
> database?
>
> Yes they do.
>
> > Doesn't Valve know which STEAM_ID's belong to which STEAM Users?
>
> They do know.
>
> > Don't Valve know whether a STEAM Account has been created legitimately
> > on their STEAM User database or not?
>
> All accounts are created legitimately.
>
> > Can't Valve verify that people in a server are using STEAM_ID's that
> > were created legitimately and belong to the STEAM User they purport to
> > be?
>
> They are using legitimate steam id's, that belong to legitimate steam
> accounts.
>
> The problem is that the game server and/or authentication server does
> not
> check if the user owns the game he is playing. This probably needs big
> changes in the way the clients obtain authentication data that is sent
> to
> the game server. This can be a lot of work, as changes are probably
> needed
> on clients, game servers and steam servers. Obviously these changes need
> to
> be made at the same time, as most likely this changes the communication
> protocols used, which is also a lot of work.
>
> Developing a new authentication scheme is not an easy task, but I'm sure
> they're working on it. We'll just have to wait.
>
> Maarten
>
> --
> A: Because it fouls the order in which people normally read text.
> Q: Why is top-posting such a bad thing?
> A: Top-posting.
> Q: What is the most annoying thing on usenet and in e-mail?
>
> Andrew R. Mitcham
> Fire Gaming, LP Senior Partner
> [EMAIL PROTECTED]
>
> --__--__--
>
> Message: 3
> From: "Bobby" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Date: Fri, 17 Dec 2004 02:53:08 -0500
> Subject: [hlds] Ip issue
> Reply-To: [EMAIL PROTECTED]
>
> I'm getting the IP issue also, Lots of irate customers too!!
>
> Must be really bad or Valve would have came out with a update by now.
>
> -Bobby
>
> --__--__--
>
> Message: 4
> Date: Fri, 17 Dec 2004 18:58:04 +1100
> From: "Bruce \"Bahamut\" Andrews" <[EMAIL PROTECTED]>
> To:  [EMAIL PROTECTED]
> Subject: Re: [hlds] When will the "nosteam" hacks be fixed?
> Reply-To: [EMAIL PROTECTED]
>
> Hello, what's the chances THEY emailed someone there and found out?
> None of the VALVe employees are legally allowed to comment on any of it,
> with their NDA's and soforth, so you're not going to get an answer out
> of them regardless of how much whinging you do.  Try emailing gabe if
> you know his email address, being the head guy he'd be the one calling
> the lines and when to cross them.
>
> - Bruce "Bahamut" Andrews
>
> Andrew R. Mitcham wrote:
>
> >I was just making the point that I believe VALVe relies on the replies
> >of people like this to make the issue minor instead of major. It is
> >people that say "Hey, relax guy. They are working on it" that makes the
> >people who complain feel stupid and "n00b". Let us not forget that these
> >people are NOT VALVe employees and DO NOT know anything more than US.
> >This has occurred for YEARS and we need to stop that. It would make
> >VALVe more honest and forthcoming about issues that relate to
> >SRCDS/HLDS. I certainly would not be angry in I heard from an employee
> >ANYHTING relating to this issue, rather than some dude in... Arkansas or
> >something... that has no clue what is going on telling me to chill out.
> >
> >Again, this has happened for years and it will continue to happen until
> >people make it known that it will not be tolerated anymore, especially
> >by the people who supply the environment to PLAY the game in.
> >
> >
> >-----Original Message-----
> >Rather then pointlessly venting anger on the list you could take the
> >time to email someone off-list at VALVe and they generally will respond
> >rather fast.
> >
> >- Bruce "Bahamut" Andrews
> >
> >
> >From: [EMAIL PROTECTED]
> >[mailto:[EMAIL PROTECTED] On Behalf Of Andrew R.
> >Mitcham
> >Sent: Friday, December 17, 2004 1:20 AM
> >To: [EMAIL PROTECTED]
> >Subject: RE: [hlds] When will the "nosteam" hacks be fixed?
> >
> >Wow. This is the #1,000,000,000 time I've heard this from someone who
> >doesn't work for VALVe in the past 2 years. Everytime anyone complains
> >about VALVe not updating VAC or not closing loopholes, someone who
> >doesn't work for VALVe or have ANY insight into VALVe tells everyone to
> >be patient because VALVe is working on something.
> >
> >I don't know about the rest of you server owners, but I'm absolutely
> >SICK and TIRED of hearing this. I've heard it during 1.3, 1.4, 1.5, 1.6,
> >and now even Source. STFU!!!!! Please!!!!! We need something to
> >happen... NOW and we need to hear it from VALVe people that this issue
> >is now a top priority. They screwed us with the release dates for HL2,
> >the December update was a laughing stock and COMPLETE failure.
> >
> >I am 2 seconds away from just going with BF1942 or UT2K4 or something.
> >And don't tell me "Good, then uninstall and leave us all alone" because
> >I have dealt with this SHIT for YEARS... literally. This may be the Dos
> >Equis talking, but we need to do something (server owners) and let VALVe
> >know that this CRAP is not going to stand anymore. The pile of shitty
> >lies and ignorance is getting too high. WE MAKE THE GAMES HAPPEN. WE
> >MAKE THE PLACE FOR PEOPLE TO PLAY THEIR GAMES.
> >
> >_____________________________
> >Darren J. Mason wrote:
> >
> >Everyone calm down a minute and think about the overall scope of things.
> >Valve is known for creating at least one, if not several of the most
> >awesome
> >games we have ever played. Development has ALWAYS been plagued by missed
> >deadlines, stolen code, and more missed deadlines.
> >
> >Should a new authentication scheme + anticheat measure been included
> >with
> >HL2 - of course! But this is Valve, and they are probably working on
> >something so revolutionary they can't possibly release it in conjunction
> >with the game it's made for. Even if they posted about it here, we all
> >know
> >any deadline hard or soft would be extended and extended.
> >
> >We will get something later rather than sooner, it will work for the
> >most
> >part, and we will be happy. It the freakin waiting that has always
> >killed
> >us!
> >
> >-----Original Message-----
> >From: [EMAIL PROTECTED]
> >[mailto:[EMAIL PROTECTED] On Behalf Of Maarten van der
> >Zwaart
> >Sent: Wednesday, December 15, 2004 1:59 PM
> >To: [EMAIL PROTECTED]
> >Subject: Re: [hlds] When will the "nosteam" hacks be fixed?
> >
> >On Thu, 16 Dec 2004 00:09:43 +1100, Whisper <[EMAIL PROTECTED]>
> >wrote:
> >
> >
> >>Can somebody who is more familiar with Databases and Database security
> >>please explain to me/us why it is difficult for Valve to secure their
> >>STEAM_ID system?
> >>
> >>Doesn't Valve have complete control over the STEAM User and STEAM_ID
> >>
> >>
> >database?
> >
> >Yes they do.
> >
> >
> >
> >>Doesn't Valve know which STEAM_ID's belong to which STEAM Users?
> >>
> >>
> >
> >They do know.
> >
> >
> >
> >>Don't Valve know whether a STEAM Account has been created legitimately
> >>on their STEAM User database or not?
> >>
> >>
> >
> >All accounts are created legitimately.
> >
> >
> >
> >>Can't Valve verify that people in a server are using STEAM_ID's that
> >>were created legitimately and belong to the STEAM User they purport to
> >>be?
> >>
> >>
> >
> >They are using legitimate steam id's, that belong to legitimate steam
> >accounts.
> >
> >The problem is that the game server and/or authentication server does
> >not
> >check if the user owns the game he is playing. This probably needs big
> >changes in the way the clients obtain authentication data that is sent
> >to
> >the game server. This can be a lot of work, as changes are probably
> >needed
> >on clients, game servers and steam servers. Obviously these changes need
> >to
> >be made at the same time, as most likely this changes the communication
> >protocols used, which is also a lot of work.
> >
> >Developing a new authentication scheme is not an easy task, but I'm sure
> >they're working on it. We'll just have to wait.
> >
> >Maarten
> >
> >--
> >A: Because it fouls the order in which people normally read text.
> >Q: Why is top-posting such a bad thing?
> >A: Top-posting.
> >Q: What is the most annoying thing on usenet and in e-mail?
> >
> >
> >
> >Andrew R. Mitcham
> >Fire Gaming, LP Senior Partner
> >[EMAIL PROTECTED]
> >
> >
> >
> >
> >
> >
> >
> >_______________________________________________
> >To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> >http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> >
>
> --__--__--
>
> Message: 5
> From: "Tony" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Subject: Re: [hlds] When will the "nosteam" hacks be fixed?
> Date: Fri, 17 Dec 2004 08:08:41 -0000
> Reply-To: [EMAIL PROTECTED]
>
> Quote "I am 2 seconds away from just going with BF1942" Good man it's alot
> better you know :)
>
> ----- Original Message -----
> From: "Andrew R. Mitcham" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Friday, December 17, 2004 7:19 AM
> Subject: RE: [hlds] When will the "nosteam" hacks be fixed?
>
> > Wow. This is the #1,000,000,000 time I've heard this from someone who
> > doesn't work for VALVe in the past 2 years. Everytime anyone complains
> > about VALVe not updating VAC or not closing loopholes, someone who
> > doesn't work for VALVe or have ANY insight into VALVe tells everyone to
> > be patient because VALVe is working on something.
> >
> > I don't know about the rest of you server owners, but I'm absolutely
> > SICK and TIRED of hearing this. I've heard it during 1.3, 1.4, 1.5, 1.6,
> > and now even Source. STFU!!!!! Please!!!!! We need something to
> > happen... NOW and we need to hear it from VALVe people that this issue
> > is now a top priority. They screwed us with the release dates for HL2,
> > the December update was a laughing stock and COMPLETE failure.
> >
> > I am 2 seconds away from just going with BF1942 or UT2K4 or something.
> > And don't tell me "Good, then uninstall and leave us all alone" because
> > I have dealt with this SHIT for YEARS... literally. This may be the Dos
> > Equis talking, but we need to do something (server owners) and let VALVe
> > know that this CRAP is not going to stand anymore. The pile of shitty
> > lies and ignorance is getting too high. WE MAKE THE GAMES HAPPEN. WE
> > MAKE THE PLACE FOR PEOPLE TO PLAY THEIR GAMES.
> >
> > _____________________________
> > Darren J. Mason wrote:
> >
> > Everyone calm down a minute and think about the overall scope of things.
> > Valve is known for creating at least one, if not several of the most
> > awesome
> > games we have ever played. Development has ALWAYS been plagued by missed
> > deadlines, stolen code, and more missed deadlines.
> >
> > Should a new authentication scheme + anticheat measure been included
> > with
> > HL2 - of course! But this is Valve, and they are probably working on
> > something so revolutionary they can't possibly release it in conjunction
> > with the game it's made for. Even if they posted about it here, we all
> > know
> > any deadline hard or soft would be extended and extended.
> >
> > We will get something later rather than sooner, it will work for the
> > most
> > part, and we will be happy. It the freakin waiting that has always
> > killed
> > us!
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Maarten van der
> > Zwaart
> > Sent: Wednesday, December 15, 2004 1:59 PM
> > To: [EMAIL PROTECTED]
> > Subject: Re: [hlds] When will the "nosteam" hacks be fixed?
> >
> > On Thu, 16 Dec 2004 00:09:43 +1100, Whisper <[EMAIL PROTECTED]>
> > wrote:
> >> Can somebody who is more familiar with Databases and Database security
> >> please explain to me/us why it is difficult for Valve to secure their
> >> STEAM_ID system?
> >>
> >> Doesn't Valve have complete control over the STEAM User and STEAM_ID
> > database?
> >
> > Yes they do.
> >
> >> Doesn't Valve know which STEAM_ID's belong to which STEAM Users?
> >
> > They do know.
> >
> >> Don't Valve know whether a STEAM Account has been created legitimately
> >> on their STEAM User database or not?
> >
> > All accounts are created legitimately.
> >
> >> Can't Valve verify that people in a server are using STEAM_ID's that
> >> were created legitimately and belong to the STEAM User they purport to
> >> be?
> >
> > They are using legitimate steam id's, that belong to legitimate steam
> > accounts.
> >
> > The problem is that the game server and/or authentication server does
> > not
> > check if the user owns the game he is playing. This probably needs big
> > changes in the way the clients obtain authentication data that is sent
> > to
> > the game server. This can be a lot of work, as changes are probably
> > needed
> > on clients, game servers and steam servers. Obviously these changes need
> > to
> > be made at the same time, as most likely this changes the communication
> > protocols used, which is also a lot of work.
> >
> > Developing a new authentication scheme is not an easy task, but I'm sure
> > they're working on it. We'll just have to wait.
> >
> > Maarten
> >
> > --
> > A: Because it fouls the order in which people normally read text.
> > Q: Why is top-posting such a bad thing?
> > A: Top-posting.
> > Q: What is the most annoying thing on usenet and in e-mail?
> >
> >
> >
> > Andrew R. Mitcham
> > Fire Gaming, LP Senior Partner
> > [EMAIL PROTECTED]
> >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
> --__--__--
>
> Message: 6
> Date: Fri, 17 Dec 2004 19:20:22 +1100
> From: "Bruce \"Bahamut\" Andrews" <[EMAIL PROTECTED]>
> To:  [EMAIL PROTECTED]
> Subject: Re: [hlds] When will the "nosteam" hacks be fixed?
> Reply-To: [EMAIL PROTECTED]
>
> yeah if you like writing essays to ban people..
>
> - Bruce "Bahamut" Andrews
>
> Tony wrote:
>
> > Quote "I am 2 seconds away from just going with BF1942" Good man it's
> > alot
> > better you know :)
> >
>
> --__--__--
>
> Message: 7
> From: "Andrew R. Mitcham" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Subject: RE: [hlds] When will the "nosteam" hacks be fixed?
> Date: Fri, 17 Dec 2004 02:23:36 -0600
> Reply-To: [EMAIL PROTECTED]
>
> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> They could have a source at VALVe after emailing. But whenever I email
> someone at VALVe and get a response, I QUOTE IT. And reading the last
> 1,000,000 posts about how VALVe is working on it from some douche that
> has no clue if what he/she is saying is true or not does NOT have a
> quote from an email and clearly states that VALVe is "probably" working
> on it. I can see how you would feel that VALVe cannot legally comment on
> the issue. But if enough people get angry about getting jerked around
> about HL2 release dates, HEARING FROM GAME FREAKING NEWELL that the CS
> community would never be left out again. then VAC not updating,
> loopholes not being plugged, and a hyped December release that was
> literally a (server) FAILURE, you could make them comment about this.
>
> I clearly remember reading from a GameSpy article that Gabe and other
> VALVe execs/employees where going to be more forthcoming and responsive
> to the community now. They need to respond about an issue that is a pain
> in the ass and has been for a looooong time. It is going to take the
> community saying "OK, that is enough. No more room in my asshole" to get
> it through.
>
> Can you IMAGINE what CAL would be like with no ESP or wallhacks? My clan
> would be CAL-Premier by now.
>
> Can you IMAGINE no more myg0t, JAPS, speedhacking, no-recoil, no more
> having to explain your 1337ness to a n00b admin?
>
> You ban the speedhacker now. 20 minutes later; the douche has a new
> STEAMID. YAY!
>
> We (server admin community) have complained about this endlessly for
> years. I complained for a while then shut up for a good year or so
> because I was convinced VALVe was actually working on it (according to
> You Know Who). And I think now people are starting to smell the BS that
> people who stick up for VALVe (but do not work for them) are dishing
> out.
>
> We can either sit here in the same old state of: "they are working on
> it. they HAVE to be. it is SOOOO bad out there they MUST be working on
> it" . like the last few years OR just DO SOMETHING about it.
> --
>
> --__--__--
>
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