This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Whoa. Calm down there Sparky. I was out of town for a few days. And also, you can shutdown your server as an individual as a silent protest, or make a consorted effort of MANY people to make it at least somewhat noticeable. I choose to wait until a large group does it. or you and I could be the only 2 people picketing VALVe headquarters!
I guess our posts may have done something since a FINALLY updated VAC and SRCDS protection are coming soon. But, like after every VAC update, we all say "I hope that they keep it updated now!". and six months later, we do these posts again. HOORAY!!! Still would like to hear about the plans to fix the no-STEAMID issue. -----Original Message----- You missed my sarcasm and my point. Unlike you, I am a man of action - I shut my CS server down completely. I and my regulars agree that we will not operate or admin a server which benefits Valve when they refuse to address basic issues which directly affect the quality of game play (VAC). So put up or shut up bro. You say we need to do something - I already have, where's your contribution???? From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrew R. Mitcham Sent: Thursday, December 16, 2004 11:20 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] When will the "nosteam" hacks be fixed? Wow. This is the #1,000,000,000 time I've heard this from someone who doesn't work for VALVe in the past 2 years. Everytime anyone complains about VALVe not updating VAC or not closing loopholes, someone who doesn't work for VALVe or have ANY insight into VALVe tells everyone to be patient because VALVe is working on something. I don't know about the rest of you server owners, but I'm absolutely SICK and TIRED of hearing this. I've heard it during 1.3, 1.4, 1.5, 1.6, and now even Source. STFU!!!!! Please!!!!! We need something to happen... NOW and we need to hear it from VALVe people that this issue is now a top priority. They screwed us with the release dates for HL2, the December update was a laughing stock and COMPLETE failure. I am 2 seconds away from just going with BF1942 or UT2K4 or something. And don't tell me "Good, then uninstall and leave us all alone" because I have dealt with this SHIT for YEARS... literally. This may be the Dos Equis talking, but we need to do something (server owners) and let VALVe know that this CRAP is not going to stand anymore. The pile of shitty lies and ignorance is getting too high. WE MAKE THE GAMES HAPPEN. WE MAKE THE PLACE FOR PEOPLE TO PLAY THEIR GAMES. _____________________________ Darren J. Mason wrote: Everyone calm down a minute and think about the overall scope of things. Valve is known for creating at least one, if not several of the most awesome games we have ever played. Development has ALWAYS been plagued by missed deadlines, stolen code, and more missed deadlines. Should a new authentication scheme + anticheat measure been included with HL2 - of course! But this is Valve, and they are probably working on something so revolutionary they can't possibly release it in conjunction with the game it's made for. Even if they posted about it here, we all know any deadline hard or soft would be extended and extended. We will get something later rather than sooner, it will work for the most part, and we will be happy. It the freakin waiting that has always killed us! -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Maarten van der Zwaart Sent: Wednesday, December 15, 2004 1:59 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] When will the "nosteam" hacks be fixed? On Thu, 16 Dec 2004 00:09:43 +1100, Whisper <[EMAIL PROTECTED]> wrote: > Can somebody who is more familiar with Databases and Database security > please explain to me/us why it is difficult for Valve to secure their > STEAM_ID system? > > Doesn't Valve have complete control over the STEAM User and STEAM_ID database? Yes they do. > Doesn't Valve know which STEAM_ID's belong to which STEAM Users? They do know. > Don't Valve know whether a STEAM Account has been created legitimately > on their STEAM User database or not? All accounts are created legitimately. > Can't Valve verify that people in a server are using STEAM_ID's that > were created legitimately and belong to the STEAM User they purport to > be? They are using legitimate steam id's, that belong to legitimate steam accounts. The problem is that the game server and/or authentication server does not check if the user owns the game he is playing. This probably needs big changes in the way the clients obtain authentication data that is sent to the game server. This can be a lot of work, as changes are probably needed on clients, game servers and steam servers. Obviously these changes need to be made at the same time, as most likely this changes the communication protocols used, which is also a lot of work. Developing a new authentication scheme is not an easy task, but I'm sure they're working on it. We'll just have to wait. Maarten -- A: Because it fouls the order in which people normally read text. Q: Why is top-posting such a bad thing? A: Top-posting. Q: What is the most annoying thing on usenet and in e-mail? -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

