It seems that they actually take a while to get served up on my server, I'm
seeing a 10 to 12 second delay once an .AIN file is served before the system
continues with the client data transfer.


----- Original Message -----
From: "m0gely" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Tuesday, December 21, 2004 1:23 PM
Subject: Re: [hlds] .AIN files?


> Bud Ingram wrote:
>
> > Thank you, it says that they are a compressed file...  What purpose do
they
> > have for actual game play and is there a way to prevent the server from
> > having to generate them or are they intergral to gameplay? Is there a
way to
> > prevent them from being downloaded?
>
> The ones on my server are 55 bytes.  Is that really a concern?
>
> --
> - m0gely
> http://quake2.telestream.com/
> Q2 | Q3A | Counter-strike
>
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