Hello! In the BETA a few people (me included) reported a problem that the Server FPS is dropping if the server runs for a longer time. I reported this problem to Quicksilver (the Steam Forum Super Moderator) and he could also reproduce this problem and said he would forward it to VALVe.
My question now is, is the problem still known and being worked on, as it is really a pain to restart the Source Server every day to avoid the FPS dropping issue. For everyone who doesnt know what I mean: If you run the srcds server, the FPS starts at about 256 FPS. Then if people play some hours on the server and everyone leaves, the next time a player joins the server, the FPS suddenly drops by 50% (128 FPS). If you let the server run even longer the next time it will drop to 64 (then you already notice client side jerkyness)...! The only way to get the Server FPS back to 256 is if you restart it. We already reproduced it with standard config, console and VGUI mode, its always the same issue (as far as I remember, all machines who reported this issue were Windows 2003 Server Edition) Thanks in advance, DEFiNE www.kumlacs.se _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

