Hello!

In the BETA a few people (me included) reported a problem that the Server
FPS
is dropping if the server runs for a longer time. I reported this problem to
Quicksilver (the Steam Forum Super Moderator) and he could also reproduce
this
problem and said he would forward it to VALVe.



My question now is, is the problem still known and being worked on, as it is
really a pain to restart the Source Server every day to avoid the FPS
dropping
issue.



For everyone who doesnt know what I mean: If you run the srcds server, the
FPS
starts at about 256 FPS. Then if people play some hours on the server and
everyone leaves, the next time a player joins the server, the FPS suddenly
drops by 50% (128 FPS). If you let the server run even longer the next time
it
will drop to 64 (then you already notice client side jerkyness)...! The only
way to get the Server FPS back to 256 is if you restart it.

We already reproduced it with standard config, console and VGUI mode, its
always the same issue (as far as I remember, all machines who reported this
issue were Windows 2003 Server Edition)



Thanks in advance,

DEFiNE
www.kumlacs.se


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