Heh I'd actually like to see them permanently cap it at 64, have every
server out there running the same and running it well instead of the
black magic art of settings, and every server being different
(obviously servers will always have some differences, but at least we
can try and limit those). Plus clientside autoadjusting rate if
there's lag etc. Still amazed both servers and clients have to go
through the voodoo magic of setting up games these days.

But as you say, I don't see any problems with 64 other than knowing
its 64 and people wanting more. I always thought the main thing was
consistency with aiming etc when I used to have more time to play, not
having fluctuating amounts.

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