From: "Deadman Standing" <[EMAIL PROTECTED]>
In CS1.6 they are stored in banned.cfg . You can use removeid <id> to remove a player from banned.cfg and use writeid to store the current list of banned players to banned.cfg . Ex:
removeid STEAM_0:0:23452345 writeid
******* I tried that. ******* And every time I write listid it seems OK, but ******* next time the server starts up they're all there again
You can also modify banned.cfg manually if hlds is NOT running.
Ex: 1) Stop hlds 2) modify and save changes to banned.cfg 3) Restart hlds
Note: If you modify banned.cfg WHILE hlds is running hlds may recreate the file, especially if someone new is banned, and overwrite any changes you made.
******* Also tried that, even had the ******* banned.cfg removed completly so it ******* had to regenerate a new banned.cfg. ******* Still no luck.
-----Original Message-----
It doesn't matter how many times I try. Even if I restart the server (not HLDS but the actual computer) and empty the banned.cfg it still writes in all the Steam ID's as soon as someone gets banned.
What I want to know is where all the Steam ID's are stored so I can empty it's cache.
Not even Valve's staff seems to know. ;-)
//DiS|Fox
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