The "cache" is not stored anywhere.  It is loaded into memory from the
banned.cfg file and may also be added to or subtracted from using the
addid or removeid commands.

Dave

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mikee
Sent: Saturday, February 26, 2005 8:40 AM
To: [email protected]
Subject: Re: [hlds] How to empty banned.cfg's cache

Sorry, I didn't realize you were talking about CS which has the file
called
banned.cfg, but did you try uploading your correct banned.cfg after
making
it a read only file that cannot be overwritten, then issue the "writeid"
command at console which cannot overwrite your temporary "read only"
version, but may replace the cache version stored somewhere, then
re-upload
a replacement banned.cfg which has the same data, but is not read only
protected after you resolve it?

----- Original Message -----
From: "Agent 001Fox" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Saturday, February 26, 2005 5:09 AM
Subject: Re: [hlds] How to empty banned.cfg's cache


>From: "Mikee" <[EMAIL PROTECTED]>

>That is a good question about where the ban's are stored in cache of
the
>server, you might look at the files that are modified most recently,
such
>as the the blob files.  I know what you are dealing with, but I could
>always resolve that cache by shutting down the server and editing the
file
>before restarting.

******* Sorry, but that doesn't help when I trie that... :-)

>
>This is going to sound really insulting, which I don't mean it to
>be....coming from the old ban files, I did not realize at first that
all
>bans are now put in "banned_user.cfg" and "banned_ip.cfg" instead of
the
>old file names (banned.cfg & banip.cfg).   I just want to make sure you
are
>working with the correct file because I made that mistake.

******* But when I delete the banned.cfg file it recreates
******* it again as banned.cfg and not banned_user.cfg.
******* Is this in CS Source? I have a CS 1.6 server.

>
>If you are still having the same problem, maybe consider uploading the
>corrected banned_user.cfg file after making it "read only," and then
>manually type a console command to "exec banned_user.cfg" which should
put
>it into cache, then re-upload another non-read only version.
>
>Like Deadman Standing suggested, the removeid and writeid might be the
>easiest.  My other suggestion is to just use the latest 1.0.0.41
version of
>HL Server Watch (www.hlsw.net), and remove the bans from there....it is
>very fast and efficient.   Good Luck!

******* Downloaded the program and waiting until someone
******* get's banned to see if it works. :-)




>From: "Agent 001Fox" <[EMAIL PROTECTED]>

>It doesn't matter how many times I try.
>Even if I restart the server (not HLDS but the actual computer) and
empty
>the banned.cfg it still writes in all the Steam ID's as soon as someone
>gets
>banned.
>
>What I want to know is where all the Steam ID's are stored so I can
empty
>it's cache.
>
>Not even Valve's staff seems to know. ;-)
>
>//DiS|Fox





>>From: "David Fencik" <[EMAIL PROTECTED]>

>>Try again.
>>
>>Dave







>>-----Original Message-----
>>[mailto:[EMAIL PROTECTED] On Behalf Of Agent001Fox

>>Already tried that, and it doesn't work.
>>I forgot to mention that it is a CS 1.6 server.
>>
>>//DiS|Fox






>> >From: "Alexander Kobbevik" <[EMAIL PROTECTED]>

>> >My guess would be to shut down your server, edit the banned.cfg,
then
>> >restart the server.
>> >Since the server reads from banned.cfg into the cache when it starts
>> >(right?).
>> >
>> >-Alex






>> >[mailto:[EMAIL PROTECTED] On Behalf Of Agent001Fox

>> >Because I sometimes manually update my banned.cfg I cannot get rid
of
>>some
>> >Steam ID's.
>> >
>> >Is there any way to empty the banned.cfg's cache? Some file I can
>> >delete/rename or something like that?
>> >
>> >//DiS|Fox

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