Mr. Reynolds,

Is there any aknowlegement that you can provide that VALVe is aware, and
working toward "fixes" of either the progressive FPS Drop (and perceived FPS
increase with DirectX applications running in the background) or the C++
Abnormal Termination errors?

I know that there have been several threads on the SteamPowered forums
regarding the latter issue and not much regarding the former.

Is there any additional documentation that would benefit an
investigation/resolution from VALVe that could be provided by the community?

Sincerely,

Bud Ingram

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