Mr. Reynolds, Is there any aknowlegement that you can provide that VALVe is aware, and working toward "fixes" of either the progressive FPS Drop (and perceived FPS increase with DirectX applications running in the background) or the C++ Abnormal Termination errors?
I know that there have been several threads on the SteamPowered forums regarding the latter issue and not much regarding the former. Is there any additional documentation that would benefit an investigation/resolution from VALVe that could be provided by the community? Sincerely, Bud Ingram _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

