Just wondering if any of the rest of you that have played around with the -tickrate switch have noticed any odd behavior on their servers.
I have since increased the tickrate on my CS:S game ports to a value of 40 (tried 66, and the cpu usage was just too high when full). I have now had several players report that certain weapons like the mp5 and UMP fire at a greater rate of speed, and that player movement overall is faster... not as bad as using a speedhack but still noticeable. Anyone else noticing this? - K2 http://www.hardfought.org _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

