The files in downloads folder are cached custom paint decals/sprays that clients upload automatically and would not be available on your HTTP download URL.
Set sv_allowupload to "0" to prevent those files in downloads folder from being there in the first place. "sv_allowupload" = "1" - Allow clients to upload customizations files ----- Original Message ----- From: "Bud Ingram" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Wednesday, March 09, 2005 04:05 PM Subject: [hlds] CreateFragmentsFromFile - doesn't exist... > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > Okay, I have HTTP downloads turned on, and it works great. > > I have a concern that may have been addressed weeks/months ago, but I cannot > find any info in the archive and it's not in recent memory. > > If I have HTTP downloads turned on, why is the server still looking in the > local downloads directory for file framents? > > Any time I have a custom map come up in the rotation, I see several bits like: > > CreateFragmentsFromFile: 'downloads/1a22e9f6.dat' doesn't exist. > CreateFragmentsFromFile: 'downloads/d8c93820.dat' doesn't exist. > .. > > I also notice quite a bit of lag when someone (or a lot of someone's) connect > to the server and are traded off to the HTTP downloading (resulting in those > messages above). > > Any info would be greatly appreciated, I'd like the system to not check local > at all if I have the HTTP download turned on and have the correct info in the > .RES files. > > Regards, > > Bud Ingram _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

