>From our own experience the halving occurs more often with more active 
>servers.  The servers that are used less often have a higher, yet still halved 
>FPS.  The longer they run and the more players that they go through the more 
>often the FPS is halved throughout the days.

On Tuesday, March 22, 2005 03:48 AM [GMT-06:00],
Alfred Reynolds <[EMAIL PROTECTED]> wrote:
> Does it do it if no players join (or only one or two join, perhaps
> with bots)? We have run been running servers internally and have yet
> to see this behavior.
>
> Here is an Easter egg for you guys (and a way for me to get more
> useful data). Add "-BudgetPanel" to the command line and you can see
> a nice breakdown of exactly how much time the server is spending in
> each sub system. Note that this panel consumes a fair amount of CPU
> in just displaying itself so don't run this constantly on production
> servers.
>
> - Alfred
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Ian mu
> Sent: Tuesday, March 22, 2005 1:28 AM
> To: [email protected]
> Subject: Re: [hlds] 1000fps bug in SRCDS still exists
>
> The Windows/Linux (happens on both, have had Linux drop to 32/16 fps,
> I think Windows was 32) framerate halving bug is easily reproducable,
> you just leave a server for a few days without restarting it. Pretty
> sure I can sort out a server to be not restarted for a few days if
> you need to help isolate it.
>
> Ian
>
> On Tue, 22 Mar 2005 09:20:58 +0000, Daniel Doppsko
> <[EMAIL PROTECTED]> wrote:
>> Add -tickrate 100 in the startuprow, the server works mutch better
>> with it.
>>
>>> So is there any plan to fix this annoying bug? After a source server
>>> runs for several days, eventually the FPS will climb to 1000 and
>>> lock there. You can still ping the server, but it's very slow,
>>> usually about
>>> 3-4 times higher than normal. I don't think you can join it. It's
>>> tough to monitor for this kind of thing since it's still running.
>>>
>>> This is on Win2k3, running HL2MP, though I saw it with CS:S too.
>>>
>>> --
>>> ironchef
>>> http://www.dexworld.org/
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