For the people that are talking about Source-only support with VAC2 ...

I'm pretty sure it's going to work on both HL1 and its successor.  Could
be wrong, but that's my guess.



Whisper wrote:

Oh gawd

What part of this don't you get

Im not talking about sniffing packets or traffic or antthing like that.

Everybody who plays Valve games has to have an application called
STEAM that runs on their computer.

Why cant this application (that people are forced to run) be used to
pick up certain hardware details at a hardware level and not via the
OS?

I don't understand how I am not being clear about this!


On Thu, 31 Mar 2005 17:11:56 -0500, Napier, Kevin <[EMAIL PROTECTED]> wrote:


Dude I'm not talking about network traffic.. (as I said I was talking about 
capturuing it on the client (query the card) wrap it up in and just sending it 
along with the other connection\login info for the request).. that's.. Again 
all a pointless discussion anyway.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of m0gely
Sent: Thursday, March 31, 2005 12:26 PM
To: [email protected]
Subject: Re: [hlds] Suggestion for VAC2.

Whisper wrote:



That being said, it still won't help you with Modem users who don't
have a MAC address, well not one in the same way a NIC does.


Dudes, your MAC (hardware) address never makes it to the servers you
play on unless they are on the local LAN.  They aren't routed.  You can
swap out, spoof, change, kick and spit on all your network gear all you
want.  You can't control this sort of thing via MAC address over the
net.  Sniff packets or something and you'll find out that all the
players on your server have the same MAC.  It's the MAC of the router
your server is behind.  You want to ban that?

--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike

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