For the people that are talking about Source-only support with VAC2 ...
I'm pretty sure it's going to work on both HL1 and its successor. Could be wrong, but that's my guess.
Whisper wrote:
Oh gawd
What part of this don't you get
Im not talking about sniffing packets or traffic or antthing like that.
Everybody who plays Valve games has to have an application called STEAM that runs on their computer.
Why cant this application (that people are forced to run) be used to pick up certain hardware details at a hardware level and not via the OS?
I don't understand how I am not being clear about this!
On Thu, 31 Mar 2005 17:11:56 -0500, Napier, Kevin <[EMAIL PROTECTED]> wrote:
Dude I'm not talking about network traffic.. (as I said I was talking about capturuing it on the client (query the card) wrap it up in and just sending it along with the other connection\login info for the request).. that's.. Again all a pointless discussion anyway.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of m0gely Sent: Thursday, March 31, 2005 12:26 PM To: [email protected] Subject: Re: [hlds] Suggestion for VAC2.
Whisper wrote:
That being said, it still won't help you with Modem users who don't have a MAC address, well not one in the same way a NIC does.
Dudes, your MAC (hardware) address never makes it to the servers you play on unless they are on the local LAN. They aren't routed. You can swap out, spoof, change, kick and spit on all your network gear all you want. You can't control this sort of thing via MAC address over the net. Sniff packets or something and you'll find out that all the players on your server have the same MAC. It's the MAC of the router your server is behind. You want to ban that?
-- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike
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