Before the steam auth system was compromised, steamIDs were the
perfect ban identifier.  Alfred's words were "nosteam will be
considered a cheat and they will be banned...", but i think he was
being fecitious.  Obviously this issue needs to be addressed.

Dave


On Thu, 31 Mar 2005 17:11:56 -0500, Napier, Kevin
<[EMAIL PROTECTED]> wrote:
> Dude I'm not talking about network traffic.. (as I said I was talking about 
> capturuing it on the client (query the card) wrap it up in and just sending 
> it along with the other connection\login info for the request).. that's.. 
> Again all a pointless discussion anyway.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of m0gely
> Sent: Thursday, March 31, 2005 12:26 PM
> To: [email protected]
> Subject: Re: [hlds] Suggestion for VAC2.
>
> Whisper wrote:
>
> > That being said, it still won't help you with Modem users who don't
> > have a MAC address, well not one in the same way a NIC does.
>
> Dudes, your MAC (hardware) address never makes it to the servers you
> play on unless they are on the local LAN.  They aren't routed.  You can
> swap out, spoof, change, kick and spit on all your network gear all you
> want.  You can't control this sort of thing via MAC address over the
> net.  Sniff packets or something and you'll find out that all the
> players on your server have the same MAC.  It's the MAC of the router
> your server is behind.  You want to ban that?
>
> --
> - m0gely
> http://quake2.telestream.com/
> Q2 | Q3A | Counter-strike
>
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