put matrixon.cfg in your cfg dir with these lines

phys_timescale 0.1 //Slows objects down
phys_pushscale ### //Blowback pretty hard away from you - change to your
preference between 2-1000


then put matrixoff.cfg in cfg dir with these lines

phys_timescale 1
phys_pushscale 1


then just rcon exec matrixon.cfg or matrixoff.cfg

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Elmer Fudd
Sent: Sunday, April 03, 2005 9:07 PM
To: [email protected]
Subject: Re: [hlds] sv... gravity? how do i get this setting!


phys_timescale .2

On Apr 3, 2005 8:42 PM, Lorenzo Fife <[EMAIL PROTECTED]> wrote:
> I was playing around with the SV stuff, and i set somthing so that when
> people get shot dead, instead of them falling to the ground right away,
they
> fall in VEEEEEERRRRYYYY slow motion.  almost like the matrix :p ... also,
> when the round starts, you can see all the 'objects' (bricks, crates,
> oranges, etc.) in the map falling down, but they fall very slowly.  and
when
> you shoot something, it flies (slowly) away... it's like the gravity of
> OBJECTS is very low, but the player gravity is regular (the sv_gravity is
> set to default 800).
>
> i had to restart my server since then, so that setting's gone, and i can't
> figure out how to get it back again :( :( :(
>
> help!
>
> Thx
>
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--
Cheers!

-- Elmer Fudd

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