btw: ping decreased ~10ms for all players.
On Apr 6, 2005 12:26 AM, Kyrios <[EMAIL PROTECTED]> wrote: > allready testet with fps_max 1000 and tickrate default. > The effect is a server not that "precise" in my eyes. I will > definetly continue running the server with tickrate 100. It feels much > smoother and your aim is honoured. > > If you have players playing a lot (highskilled in CS:S language :P) > they will LOVE tickrate 100. > > Update on AK47: > I just checked it with a clock (my Nokia :P): > > It's on both servers around 3s. Of course this is not a very precise > measurement. But i repeatet the tests 10 times on each server. And the > average was 3 seconds for one magazine. > > So it must be just a subjective feeling. Perhaps this is supported by > the sound also beeing "smoother". > > Hmm... I don't really know so I will stop guessing arround :P > > My recommendation after these tests tonight (played a 5on5, tested > around with clanmates) is definetly -tickrate 100 for a clanwar > server. The first time I got the feeling my weapon hits where I aim :P > > FYI: my client settings tonight: > rate "20000";cl_rate "9999";cl_cmdrate "101";cl_updaterate "101"; > cl_cmdbackup "0"; cl_smooth "0";cl_smoothtime "0.1"; cl_interp > "0.01";cl_predict "1";cl_lagcompensation "1"; cl_interpolate "1"; > > If you want to try the server: > IP: 213.131.244.251:27015 > PW: 1337 > > ;) > > > On Apr 6, 2005 12:03 AM, wArgOd <[EMAIL PROTECTED]> wrote: > > try getting rid of the tickrate option (default 33) and leave the > > max_fps at 1000 and see what you get. > > you might find you don't need to boost tickrate if you don't have to. > > > > Kyrios wrote: > > > > >Tonight tested the server with: > > >- tickrate "100" > > >- mediaplayer running > > >- fps_max "1000" > > > > > >Things that changed: > > > > > >- fps 70 before => ~500 now > > >- server is a headshotmachine now > > >- Weapons seem to shoot faster (especially the AK47) > > > > > >makes a lot of fun. But faster shooting weapons could be a bug ?!? > > >Perhaps Online Leagues will restrict tickrate change ? > > >Is it just subjective feeling? > > > > > >I made 2 demos firing a complete AK47 magazine : > > >One on a listen server (should be tickrate 33 ? ) > > >One on the dedicated (100 tickrate) > > > > > >listenserver needed 295 ticks > > >dedicated needed 300 ticks > > > > > >Hmm... enoug space for speculations...... > > > > > >On Apr 5, 2005 11:31 PM, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > > > > > > > >>-- > > >>[ Picked text/plain from multipart/alternative ] > > >>what should tickrate be at? i get from 50-140 fps but does not stay > > >>constant. > > >>I rent a server , so i would have to get the company to change the > > >>command > > >>line for serverdoc? and will that effect the performance of the other > > >>servers > > >>on the box? > > >>it would be nice to run a 100 fps all the time. > > >>-- > > >> > > >>_______________________________________________ > > >>To unsubscribe, edit your list preferences, or view the list archives, > > >>please visit: > > >>http://list.valvesoftware.com/mailman/listinfo/hlds > > >> > > >> > > >> > > > > > > > > >-- > > >[EMAIL PROTECTED] > > >... black holes are where god divided by zero. > > > > > >_______________________________________________ > > >To unsubscribe, edit your list preferences, or view the list archives, > > >please visit: > > >http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > -- > [EMAIL PROTECTED] > ... black holes are where god divided by zero. > -- [EMAIL PROTECTED] ... black holes are where god divided by zero. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

