btw:

ping decreased ~10ms for all players.

On Apr 6, 2005 12:26 AM, Kyrios <[EMAIL PROTECTED]> wrote:
> allready testet with fps_max 1000 and tickrate default.
> The effect is a server not that "precise" in  my eyes. I will
> definetly continue running the server with tickrate 100. It feels much
> smoother and your aim is honoured.
>
> If you have players playing a lot (highskilled in CS:S language :P)
> they will LOVE tickrate 100.
>
> Update on AK47:
> I just checked it with a clock (my Nokia :P):
>
> It's on both servers around 3s. Of course this is not a very precise
> measurement. But i repeatet the tests 10 times on each server. And the
> average was 3 seconds for one magazine.
>
> So it must be just a subjective feeling. Perhaps this is supported by
> the sound also beeing "smoother".
>
> Hmm... I don't really know so I will stop guessing arround :P
>
> My recommendation after these tests tonight (played a 5on5, tested
> around with clanmates) is definetly -tickrate 100 for a clanwar
> server. The first time I got the feeling my weapon hits where I aim :P
>
> FYI: my client settings tonight:
> rate "20000";cl_rate "9999";cl_cmdrate "101";cl_updaterate "101";
> cl_cmdbackup "0"; cl_smooth "0";cl_smoothtime "0.1"; cl_interp
> "0.01";cl_predict "1";cl_lagcompensation "1"; cl_interpolate "1";
>
> If you want to try the server:
> IP: 213.131.244.251:27015
> PW: 1337
>
> ;)
>
>
> On Apr 6, 2005 12:03 AM, wArgOd <[EMAIL PROTECTED]> wrote:
> > try getting rid of the tickrate option (default 33) and leave the
> > max_fps at 1000 and see what you get.
> > you might find you don't need to boost tickrate if you don't have to.
> >
> > Kyrios wrote:
> >
> > >Tonight tested the server with:
> > >- tickrate "100"
> > >- mediaplayer running
> > >- fps_max "1000"
> > >
> > >Things that changed:
> > >
> > >- fps 70 before => ~500 now
> > >- server is a headshotmachine now
> > >- Weapons seem to shoot faster (especially the AK47)
> > >
> > >makes a lot of fun. But faster shooting weapons could be a bug ?!?
> > >Perhaps Online Leagues will restrict tickrate change ?
> > >Is it just subjective feeling?
> > >
> > >I made 2 demos firing a complete AK47 magazine :
> > >One on a listen server (should be tickrate 33 ? )
> > >One on the dedicated (100 tickrate)
> > >
> > >listenserver needed 295 ticks
> > >dedicated needed 300 ticks
> > >
> > >Hmm... enoug space for speculations......
> > >
> > >On Apr 5, 2005 11:31 PM, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> > >
> > >
> > >>--
> > >>[ Picked text/plain from multipart/alternative ]
> > >>what should tickrate be at? i get from 50-140 fps but does not stay  
> > >>constant.
> > >>I rent a server , so i would have to get the company to change the  
> > >>command
> > >>line for serverdoc? and will that effect the performance of the other  
> > >>servers
> > >>on the box?
> > >>it would be nice to run a 100 fps all the time.
> > >>--
> > >>
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> > >>
> > >>
> > >
> > >
> > >--
> > >[EMAIL PROTECTED]
> > >... black holes are where god divided by zero.
> > >
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> > >
> > >
> > >
> >
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>
> --
> [EMAIL PROTECTED]
> ... black holes are where god divided by zero.
>


--
[EMAIL PROTECTED]
... black holes are where god divided by zero.

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