So I would assume that is ip Stays the same with port 27020?  Or is the
default port Different.

Munra
----- Original Message -----
From: "Ecsy" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Tuesday, April 05, 2005 11:04 PM
Subject: Re: [hlds] Enabled support for SourceTV


in css the hltv was included in scrds, so there were no seperate hltv
like was before 1.6, 1.5, ...
before the css hltv was disabled if you set:
sv_hltv 1
and after a map change hltv connected to the server and also there
were a few hltv commands like:
hltv_port
hltv_delay
hltv_autorecord
resulted a htlv on a different port.

but now these commands seems to be missing :(

so the question is good. what does Enabled SourceTV support means?
the answer is the cvars have changed.
so now:
tv_autorecord                            : 0        :                  :
Automatically records all games as SrcTV demos.
tv_debug                                 : 0        :                  :
SrcTV debug info.
tv_delay                                 : 10       : , "sv"           :
SrcTV broadcast delay in seconds
tv_dispatchmode                          : 1        :                  :
Dispatch clients to relay proxies: 0=never, 1=if appropriate, 2=always
tv_enable                                : 0        :                  :
Activates SrcTV on server.
tv_maxclients                            : 128      :                  :
Maximum client number on SrcTV server.
tv_maxrate                               : 3500     :                  :
Max SrcTV spectator bandwidth rate allowed, 0 == unlimited
tv_name                                  : 0        :                  :
SrcTV host name
tv_overrideroot                          : 0        :                  :
Overrides the SrcTV master root address.
tv_password                              : 0        : , "nf", "prot"   :
SrcTV password for all clients
tv_record                                : cmd      :                  :
Starts SrcTV demo recording.
tv_relay                                 : cmd      :                  :
Connect to SrcTV server and relay broadcast.
tv_relaypassword                         : 0        : , "nf", "prot"   :
SrcTV password for relay proxies
tv_retry                                 : cmd      :                  :
Reconnects the SrcTV relay proxy.
tv_snapshotinterval                      : 2        :                  :
Take game snapshot every nth tick
tv_status                                : cmd      :                  :
Connect to specified SrcTV server.
tv_stop                                  : cmd      :                  :
Stops the SrcTV broadcast.
tv_stoprecord                            : cmd      :                  :
Stops SrcTV demo recording.

this works same as i wrote ^^
enable sourcetv with: tv_enable 1
and change the map and you will have SrcTV (new name for HLTV) enabled




---- Ecsy

mcc>  Enabled support for SourceTV

mcc> Does this Mean SourceTv Works now.  If so how.  There is
mcc> not srtv.exe like Hltv.  just wondering how is works

mcc> Munra
mcc> --


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