Any word? On Apr 8, 2005 2:47 PM, Alfred Reynolds <[EMAIL PROTECTED]> wrote: > Right, we do not test every addon when we do a release. Our testing > currently involves using the sample plugin we shipped (which will ensure > the API isn't broken by the release). We don't test each plugin because > of the number of them and also the evil things quiet a few of them do > (like hard coding function offsets into their dlls, which is extremely > fragile). > > - Alfred > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Kerry Dorsey > Sent: Friday, April 08, 2005 1:28 PM > To: [email protected] > Subject: Re: [hlds] in-game NAME problems > > I too run Mani's Admin Plugin 1.1.0d, but still had the issue after > disabling the tool. To my knowledge, and Alfred can speak for himself, > most developers don't test with addons. They leave that for the addons' > dev team. I recall that being Valve's general policy. > > It's easy to tell a "fake" bot from a real one when they have a ping. > > Kerry > > Kevin Cantrell wrote: > > >I forgot to mention that I was running Mani-Mod verion 1.1.0 Beta 7 > > > >I upgraded to the latest version of mani-mod this afternoon, so we will > > >see if that had anything to do with it. > > > > > >ALFRED,,,, Do you guys test in your lab with the different admin > >plugins, to see if your updates will break them? or cause problems.. > > > >I wonder sometimes if many of the issues we see are not valve problems > >at all, but 3rd party plugins reacting to your updates.. > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds >
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