Any word?

On Apr 8, 2005 2:47 PM, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
> Right, we do not test every addon when we do a release. Our testing
> currently involves using the sample plugin we shipped (which will ensure
> the API isn't broken by the release). We don't test each plugin because
> of the number of them and also the evil things quiet a few of them do
> (like hard coding function offsets into their dlls, which is extremely
> fragile).
>
> - Alfred
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Kerry Dorsey
> Sent: Friday, April 08, 2005 1:28 PM
> To: [email protected]
> Subject: Re: [hlds] in-game NAME problems
>
> I too run Mani's Admin Plugin 1.1.0d, but still had the issue after
> disabling the tool. To my knowledge, and Alfred can speak for himself,
> most developers don't test with addons. They leave that for the addons'
> dev team. I recall that being Valve's general policy.
>
>  It's easy to tell a "fake" bot from a real one when they have a ping.
>
> Kerry
>
> Kevin Cantrell wrote:
>
> >I forgot to mention that I was running Mani-Mod verion 1.1.0 Beta 7
> >
> >I upgraded to the latest version of mani-mod this afternoon, so we will
>
> >see if that had anything to do with it.
> >
> >
> >ALFRED,,,, Do you guys test in your lab with the different admin
> >plugins, to see if your updates will break them? or cause problems..
> >
> >I wonder sometimes if many of the issues we see are not valve problems
> >at all, but 3rd party plugins reacting to your updates..
> >
> >
>
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