For Pete's sake....now you force us server admins to do two updates because
you think we want yet another lame ass map that lags and crashes the
servers, and that we never wanted in the first place?  All three of my
servers crashed running this latest crappy map, and I'll never run it
again....but now I have to patch again to fix this worthless pile of a bsp?

Even your mappers can't even double check their quality before releasing
something!  After 3 months, no bug fixes...the HL2 community could care less
about new maps, most of which are not worth running anyway.   Many of us are
just about done running servers for this screwed up game.  Keep your maps.

What a waste....and what a shame to see this so poorly handled by Valve.
Valve should work for the government.

----- Original Message -----
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: <[email protected]>; <[email protected]>;
<[EMAIL PROTECTED]>
Sent: Tuesday, April 26, 2005 7:22 PM
Subject: [hlds] Half-Life 2: Deathmatch Update


We have released an update to Half-Life 2: Deathmatch. Run the
hldsupdatetool to get this update.

This update fixes an exploit in the newly released dm_runoff map that
allowed airstrike "spamming". More details can be found here:
http://www.steampowered.com/index.php?area=news&id=412

- Alfred

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