There is a very detailed explanation of the techniques used in the hl1 engine: http://www.resourcecode.de/stuff/clientsideprediction.pdf
The principles are basically the same on the source engine as far as I can work out. Regards, Ben -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of m1kest4r Sent: 12 May 2005 05:11 To: [email protected] Subject: Re: [hlds] Re: mp_showhitboxes a full explanation of the netcode in detail with associated graphs etc would be nice. On 5/12/05, Whisper <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > Alfred > What is the relation of cl_interp to the servers tickrate if any? > What is the relation of cl_interp to the clients average ping to the > server, if any? > Is there a relationship between cl_interp and the in or out packets per > second as per the net_graph 3? > What cl_interp setting should you use to just let the game work it out for > you automatically, just like the old ex_interp = 0 command in CS 1.6 > Thanks > > On 5/12/05, Philipp G. <[EMAIL PROTECTED]> wrote: > > > > >Because it's a listen server only feature (it uses a backchannel to > > >directly inject data into the systems video card, streaming that over > > >the network would blow up the dedicated server). > > > > That's OK, I'm sure a datacenter facility's intricate fire suppressant > > system can handle that. > > > > >From: "Alfred Reynolds" <[EMAIL PROTECTED]> > > >Reply-To: [email protected] > > >To: <[email protected]> > > >Subject: RE: [hlds] Re: mp_showhitboxes > > >Date: Wed, 11 May 2005 16:54:07 -0700 > > > > > >Because it's a listen server only feature (it uses a backchannel to > > >directly inject data into the systems video card, streaming that over > > >the network would blow up the dedicated server). > > > > > >- Alfred > > > > > >----Original Message---- > > >From: [EMAIL PROTECTED] > > >[mailto:[EMAIL PROTECTED] On Behalf Of Rafael Lopez > > >Sent: Wednesday, May 11, 2005 4:41 PM To: [email protected] > > >Subject: [hlds] Re: mp_showhitboxes > > > > > > > Thanks alfred taht was pretty neat but WHY cant we enable that on > > > > dedicated servers? mp_showhitboxes only works on listen. > > > > > > > > Please? > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > > > > archives, please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > >_______________________________________________ > > >To unsubscribe, edit your list preferences, or view the list archives, > > >please visit: > > >http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

