Alfred,

That is fine to copy it like the config.cfg file however, it is mentioned
that the file would:
"For instance, the file
cstrike/maps/cfg/de_dust.cfg will be evaluated when the map de_dust
is loaded. This is useful for per-map rules, bot rosters, etc.]"

To better understand this de_dust2.cfg file (example) instead of loading bots at the server.cfg file you would specify your bots in this new cfg for the given map?

And as for the per-map rules... what distinguish the difference in the
command structure from map rules from the bots, etc.??

Thank, I know your hands are full... keep the good info comming.
Jim
----- Original Message -----
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Friday, May 13, 2005 10:47 AM
Subject: RE: [hlds] mapnam.cfg


It's the same format as all our config file, copy server.cfg for
example.

- Alfred

----Original Message----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kevin Cantrell
Sent: Friday, May 13, 2005 8:12 AM To: [email protected]
Subject: [hlds] mapnam.cfg

q[When a map is loaded, an associated .cfg file is automatically
evaluated. This cfg file must be located in the cstrike/maps/cfg
folder and be named <mapname>.cfg. For instance, the file
cstrike/maps/cfg/de_dust.cfg will be evaluated when the map de_dust
is loaded. This is useful for per-map rules, bot rosters, etc.]q

Can we get some info on this..

What format do I use? I couldn't find an example file to look at.





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