Theres also mp_autokick that Micha pointed out saying it kicks 'TKers and
idle players'.

So, what relationship does mp_tkpunish and mp_autokick have?

----- Original Message -----
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Wednesday, May 18, 2005 5:21 PM
Subject: RE: [hlds] Undocumented auto-TK kick?


> Set mp_tkpunish to 0 to disable the built in TK protection.
>
> - Alfred
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong
> Sent: Wednesday, May 18, 2005 12:08 AM
> To: [email protected]
> Subject: Re: [hlds] Undocumented auto-TK kick?
>
> Ive set that to 0 and even -1.
>
> Seems every second time I TK I get booted :\
>
> - Plasma
>
> ----- Original Message -----
> From: "Ted Gribble" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Wednesday, May 18, 2005 4:17 PM
> Subject: Re: [hlds] Undocumented auto-TK kick?
>
>
> > mp_spawnprotectiontime
> > set that to 0
> >
> > Andrew Armstrong wrote:
> > > This is a multi-part message in MIME format.
> > > --
> > > [ Picked text/plain from multipart/alternative ] Is there some hard
> > > coded, undocumented auto TK kick system coded into
> CSS atleast?
> > >
> > > If I TK a friendly player within the first few seconds of round
> > > start I
> get kicked by console.
> > >
> > > This is not helpful when im trying to develop a system to handle TKs
> myself without the game doing stuff I have no control over.
> > >
> > > Valve?
> > >
> > > - Plasma
> > > --
> > >
> > >
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> >
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