I think I figured it out:

mp_tkpunish

 game replicated
 - Will a TK'er be punished in the next round?  {0=no,  1=yes}

mp_autokick
 ( def. "1" )
 game replicated
 - Kick idle/team-killing players

mp_spawnprotectiontime
 ( def. "5" )
 game replicated
 - Kick players who team-kill within this many seconds of a round restart.


So mp_spawnprotectiontime [seconds/0 to disable] is going to kill anyone
within that time that is TK'ing

And mp_tkpunish [0/1] will kill the guy on the next round (on spawn)

Then, if mp_autokick [0/1] is 1, instead of 'kill' in the above 2 var's,
replace it with 'kick'...

I think it works that way... though correct me if I'm wrong!

My problem was that I didn't know about mp_spawnprotectiontime until now, it
wasn't in the config files...

DrBashir

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong
Sent: Wednesday, May 18, 2005 12:13 PM
To: [email protected]
Subject: Re: [hlds] Undocumented auto-TK kick?

Theres also mp_autokick that Micha pointed out saying it kicks 'TKers and
idle players'.

So, what relationship does mp_tkpunish and mp_autokick have?

----- Original Message -----
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Wednesday, May 18, 2005 5:21 PM
Subject: RE: [hlds] Undocumented auto-TK kick?


> Set mp_tkpunish to 0 to disable the built in TK protection.
>
> - Alfred
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong
> Sent: Wednesday, May 18, 2005 12:08 AM
> To: [email protected]
> Subject: Re: [hlds] Undocumented auto-TK kick?
>
> Ive set that to 0 and even -1.
>
> Seems every second time I TK I get booted :\
>
> - Plasma
>
> ----- Original Message -----
> From: "Ted Gribble" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Wednesday, May 18, 2005 4:17 PM
> Subject: Re: [hlds] Undocumented auto-TK kick?
>
>
> > mp_spawnprotectiontime
> > set that to 0
> >
> > Andrew Armstrong wrote:
> > > This is a multi-part message in MIME format.
> > > --
> > > [ Picked text/plain from multipart/alternative ] Is there some hard
> > > coded, undocumented auto TK kick system coded into
> CSS atleast?
> > >
> > > If I TK a friendly player within the first few seconds of round
> > > start I
> get kicked by console.
> > >
> > > This is not helpful when im trying to develop a system to handle TKs
> myself without the game doing stuff I have no control over.
> > >
> > > Valve?
> > >
> > > - Plasma
> > > --
> > >
> > >
> > > _______________________________________________
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>
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