you think anybody's denying (besides valve perhaps) that CSS was
released while it was still a beta product? ;)

On 5/22/05, Christopher Choo <[EMAIL PROTECTED]> wrote:
> I suppose I didn't express clearly why I disliked Valve's "regular updates".
> I am not against updates-per-se. What I think is that these updates tend to
> break many existing features instead of merely introducing new ones. It's
> not just a matter of restarting the server - That would be the case if you
> run a very clean Source server with no mods or 3rd party plug-ins. The
> update on Friday was not the first time we've seen Valve rollback patches,
> and frankly version thirty-something after a just a few months shows either
> how active Valve is in updating HL2 or how shoddy it was when it was first
> released.
>
> My guess is that it is somewhere in between, but my personal bias would have
> me think it is more of the latter rather than the former. While Steam is a
> good way to release updates in theory, in practice it's still not that good
> in handling the update load, although I would admit it's come quite far
> since CS1.6 required it. I don't think each version increase represents a
> significant improvement. It seems that it takes about 5-10 versions to
> introduce a significant new feature. I still think that they should bundle
> more features together before releasing a particular patch. It would also be
> really nice if they could at least test it for 1-2 weeks before deciding
> that it is stable enough to cause less heartache.
>
> I tend to agree too that it'll be close to impossible to agree on a good day
> to release updates, although it would be nice if we could fix it on one
> particular day since there are so many updates that it is more than just an
> occasional feature on the calendar. The hassle of maintaining Source servers
> is just grossly disproportionate compared to any other game server I've
> hosted, and while I might not be able to pin down one particular reason for
> this, it might be due to a combination of various factors, of which I
> concede that my incompetence might be one of the many.
>
> Anyway cheers to all and I hope everyone has a good week ahead.
>
> Regards,
> Chris


--
Clayton Macleod

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