you think anybody's denying (besides valve perhaps) that CSS was released while it was still a beta product? ;)
On 5/22/05, Christopher Choo <[EMAIL PROTECTED]> wrote: > I suppose I didn't express clearly why I disliked Valve's "regular updates". > I am not against updates-per-se. What I think is that these updates tend to > break many existing features instead of merely introducing new ones. It's > not just a matter of restarting the server - That would be the case if you > run a very clean Source server with no mods or 3rd party plug-ins. The > update on Friday was not the first time we've seen Valve rollback patches, > and frankly version thirty-something after a just a few months shows either > how active Valve is in updating HL2 or how shoddy it was when it was first > released. > > My guess is that it is somewhere in between, but my personal bias would have > me think it is more of the latter rather than the former. While Steam is a > good way to release updates in theory, in practice it's still not that good > in handling the update load, although I would admit it's come quite far > since CS1.6 required it. I don't think each version increase represents a > significant improvement. It seems that it takes about 5-10 versions to > introduce a significant new feature. I still think that they should bundle > more features together before releasing a particular patch. It would also be > really nice if they could at least test it for 1-2 weeks before deciding > that it is stable enough to cause less heartache. > > I tend to agree too that it'll be close to impossible to agree on a good day > to release updates, although it would be nice if we could fix it on one > particular day since there are so many updates that it is more than just an > occasional feature on the calendar. The hassle of maintaining Source servers > is just grossly disproportionate compared to any other game server I've > hosted, and while I might not be able to pin down one particular reason for > this, it might be due to a combination of various factors, of which I > concede that my incompetence might be one of the many. > > Anyway cheers to all and I hope everyone has a good week ahead. > > Regards, > Chris -- Clayton Macleod _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

