I dont want to go the extra mile to try and fix something that could be fixed by Valve in 10 seconds.
----- Original Message ----- From: "Clayton Macleod" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Tuesday, May 24, 2005 6:55 PM Subject: Re: [hlds] MOTD character limit > nothing you're doing prohibits you from automating it, sorry to tell > you. Disbelieve all you want. It's a fairly simple matter to do, > though. But, feel free to think otherwise. > > On 5/24/05, Andrew Armstrong <[EMAIL PROTECTED]> wrote: > > Our server management system dynamically creates a specific motd file for > > each server when that server is started, automatically placing in the motd > > file a formatted list of specific variable values, and also the servername. > > > > This file is created each time the server is started, and works fine. > > > > If this file was static, there wouldnt be a problem, but its not, its > > dynamic. We have over 50 servers and this file is created instantly for each > > server as it is started based off that servers specific game configuration > > file. > > > > Trying to script an ftp upload during this process is impractical due to the > > nature we are managing these servers. > > > > Since our entire server spawn process is automated and the creation of the > > MOTD is automated also, our motd can get cut off if we have a large motd if > > we decide to place additional information in it. > > > > Hence why I ask what the character limit is for the file, and if there are > > any plans to increase this size. > > > > I am assuming that Valve did not consider the filesize when thinking up the > > idea to put in html MOTDs, as it appears there was more than enough space > > for just plain text MOTDs. > > > > Thankyou for your response, but its not what I can do (nor would I want to, > > its 'dirty', and impractical for our scenario). > > > > Im just wondering if there are any plans to increase this size limit. > > > > Thanks, > > Andrew > > > -- > Clayton Macleod > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

