However, these rate values don't work in forcing a client to use them.  At
least in my experience.

In my server.cfg I have:

sv_maxrate 20000
sv_minrate 10000
sv_maxupdaterate 50
sv_minupdaterate 30

If I see people lagging (jittering) while moving, I will run ma_rates and I
get rates displayed for people as low as 2500 and as high as 30000.

I have Client Commands setup in Mani Admin Plugin to change their rates for
those people and once I do they stop lagging.

It would be nice if these settings actually worked in the server.cfg.

Dagok



----- Original Message -----
From: "Whisper" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, June 02, 2005 10:29 PM
Subject: Re: [hlds] Re: Questions about Tic rate


--
[ Picked text/plain from multipart/alternative ]
BTW, does anybody know what Eric really meant when he said in
http://www.valve-erc.com/srcsdk/general/multiplayer_networking.html at the
end of the 2nd paragraph under *Basic Networking*
"Also the server admin can limit the data and snapshot rate values
requested by clients with *sv_maxrate, sv_maxupdaterate* and *
sv_maxupdaterate*."
Is one of those supposed to be sv_minupdaterate?
Thanks
On 6/3/05, Whisper <[EMAIL PROTECTED]> wrote:

OMG some documentation, FINALLY
 When did you find this Martin?

 On 6/3/05, Martin Otten <[EMAIL PROTECTED]> wrote:
>
> The default tickrate for CS:S is 33, for HL2 & HL2DM 66.
>
> With tickrate 100, a CS:S server runs 3 times more simulation steps
> then
>
> a 33 tickrate server, which may cause a 3 times higher CPU usage. Also
> the client to server bandwidth increases by 300% since the client
> samples 3 times more input command than usual. I think with the recent
> fixes for lag compesentaion tickrate 100 isn't really needed, maybe 66
> if people are hypersensitive about that.
>
> So also
> http://www.valve-erc.com/srcsdk/general/multiplayer_networking.html
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] ] On Behalf Of leo bounds
> Sent: Thursday, June 02, 2005 8:08 AM
> To: [email protected]
> Subject: [hlds] Re: Questions about Tic rate
>
> I have some questions about Tic rate.
>
> The default Tic rate is 33 correct ?
>
> Why is CAL requiring servers to be locked at a Tic rate of 100 and does
> this mean that the slice or percentage of CPU usage 100 Tic rate
> servers
> will be locked down or reserved?
>
> I mean does a 100 Tic rate server lock down a percentage of CPU to use
> for that server on a machine running multiple servers ?
>
> Is there any more information available about how 100 Tic rate affects
> CPU usage ?
>
> Thank you for any info about this. I have many people asking me about
> it.
>
>
>
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