I have noticed similar things.

Just a thought, why don't you (valve) add extra value to the ban files
saying when the ban was given and I time when it expires, no expiry time =
perm ban ?


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of stalker333
Sent: Saturday, 9 July 2005 1:12 p.m.
To: [email protected]
Subject: Subject: [hlds] Timed bans in HLDS

I've also noticed this, seems it has always been stored in memory. Which
is kind-of silly to me as well, it's not like you can't remove the ban
from the file when the ban-time has expired. Sometimes I ban people for
a day, or week even. With those bans only being held in memory, I
currently have to perm ban, then remove it when it's time.

Really I'd like to know why it's been done this way for so long?
Certainly there is a reason behind it, I just don't remember anyone
saying what that reason is. Only thing I can think of is the "timers"
causing lag or something along those lines, if the amount of timed bans
became large...

-Stoned Smurf
AKA The Joint Chief



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