I have noticed similar things. Just a thought, why don't you (valve) add extra value to the ban files saying when the ban was given and I time when it expires, no expiry time = perm ban ?
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of stalker333 Sent: Saturday, 9 July 2005 1:12 p.m. To: [email protected] Subject: Subject: [hlds] Timed bans in HLDS I've also noticed this, seems it has always been stored in memory. Which is kind-of silly to me as well, it's not like you can't remove the ban from the file when the ban-time has expired. Sometimes I ban people for a day, or week even. With those bans only being held in memory, I currently have to perm ban, then remove it when it's time. Really I'd like to know why it's been done this way for so long? Certainly there is a reason behind it, I just don't remember anyone saying what that reason is. Only thing I can think of is the "timers" causing lag or something along those lines, if the amount of timed bans became large... -Stoned Smurf AKA The Joint Chief _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

