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Hey,

Our banfile (banned.cfg) is approximatly 80KB - On our natural selection 
servers, when the mission changes, it is very slow at loading the new mapcycle 
(players sit at the map changing screen for ~20-30 secs). We have also seen 
servers crashing (servers are also crashing every so often in CS Source for us, 
this could be related to the banfile size as well, its also 80KB).

As soon as that file is blank, mission changes are instant - And this could be 
resolving our css server crashes, although im yet to test this theory.

Anyone else experiencing problems with large ban files?

Obviously, removing some bans from the file is not a fix :)

Thanks,
- Andrew
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