Hi,

that has imo nothing to do with your problem.
Directory index means that you try to enter the domain and have no
index.htm or so in this directory and the apache creates a file-list

You can test this by enabling the Idexes Option for this directory:
in httpd.conf:
<Directory "/home/virtual/site96/fst/var/www/html/my_cstrike/maps/">
    Options Indexes
</Directory>

But this should not be needed.
If there is no request to the webserver at all your problem seams to be in
the SourceDS config.

> this is the latest message I am seeing in the Error logs for HTTP
> Server???
>
> [client 69.226.117.201] Directory index forbidden by rule:
> /home/virtual/site96/fst/var/www/html/my_cstrike/maps/
>
> ----- Original Message -----
> From: "Hackmett" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Sunday, July 24, 2005 11:32 AM
> Subject: Re: [hlds] Setting Up HTTP Server
>
>
>> Hi,
>>
>> check the apache access-log if there is any request for the files at
>> all.
>>
>> btw:
>> Downloading missing files from the gameserver also didn't work on my
>> servers when http download was configured.
>>
>>> it's MIME required on a Windows based Web Server???
>>>
>>> My host is based on UNIX / Lynx based... What I find strange in this is
>>> the
>>> objects can be seen via web browser and downloaded. But from the game
>>> it
>>> does not pull.
>>>
>>> Quick thought, does the client remember past downloads? As I was
>>> testing
>>> this, I took a custom map in my client and renamed it to something
>>> else.
>>> When I attempted to down load, it failed immediately. When I removed
>>> the
>>> res
>>> and any additional objects, then it trickled but still failed on the
>>> BSP.
>>>
>>> If this is any help. The trickle was from the game server for all other
>>> objects the bsp was attempted from the web server. Now what I found
>>> additionally intresting is if the object is not found on the HTTP
>>> server
>>> than the download should revert back to the game server to retrieve the
>>> object.
>>>
>>>
>>> ----- Original Message -----
>>> From: "Chris K" <[EMAIL PROTECTED]>
>>> To: <[email protected]>
>>> Sent: Sunday, July 24, 2005 10:26 AM
>>> Subject: Re: [hlds] Setting Up HTTP Server
>>>
>>>
>>>>I created a MIME type on mine for .bz2 files and also compress most
>>>> map files. Would this help?
>>>>
>>>> On 7/24/05, Jim <[EMAIL PROTECTED]> wrote:
>>>>> I do have the folder set to 755 and just attempted another test. I
>>>>> put
>>>>> a
>>>>> single map BSP. on the web server. The .res file was on the game
>>>>> server,
>>>>> All
>>>>> the resources trickled from the Game Server the .BSP map also had a
>>>>> .BZ2
>>>>> there as well.
>>>>>
>>>>> If I use a web browser I can see the file and download it via the web
>>>>> browser. But going from steam's sv_downloadurl it failed again.
>>>>>
>>>>> Other suggestions?
>>>>
>>>> _______________________________________________
>>
>> --
>>
>> greetz
>>
>> [Team America] Hackmett
>>
>> Freedom is not free
>>
>> www.tawp.de
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>


--

greetz

[Team America] Hackmett

Freedom is not free

www.tawp.de


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