Wait is a script command, who does the waiting depends on who runs the script. If you run it from your console directly with the "exec" command then it is relative to your client. If you run "rcon exec script" then it will run on the remote server (and the wait will be relative to its FPS).
- Alfred ----Original Message---- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ruiner Sent: Friday, August 05, 2005 4:21 PM To: [email protected] Subject: Re: [hlds] How Long is 1 Wait in SRCDS? > I don`t think you can do wait server side.. wait is a client-side > command... > as far as I know > > ----- Original Message ----- > From: "Whisper" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Friday, August 05, 2005 7:15 PM > Subject: Re: [hlds] How Long is 1 Wait in SRCDS? > > > > -- > > [ Picked text/plain from multipart/alternative ] Sorry, now you have > > confused the issue Is it the fps value returned by an stats or > > rcon stats command? or > > Is it the fps value as defined by fps_max? > > The way I interpreted Alfred's explanation, is that it would be > > based on actual server fps, which varys according to load on the > > server. P.S. Who here runs their server with an fps_max of 30? > > > > On 8/6/05, Ruiner <[EMAIL PROTECTED]> wrote: > > > > > > Not really. fps_max 30, do 30 waits, and that's 1 second. > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

