I didn't say you can only see 24fps - that'd be the Electronic Engineers
that make that claim. If you want to read between lines, please do it
with other peoples writings.

No, you can react alot faster, but there are many important conditions
which will take a significant time to cover here. The point merely is,
that in order to epxloit this bug accurately, you will require as much,
and possibly more skill than not using it. You gain in one area and
loose massively in another. - Have a think about why we haven't (often)
moved from static crosshairs for example.



Clayton Macleod wrote:
yes, let's all just pull numbers out of our asses and tout them as
fact...I have a request for the next one...please tell us all how we
can only see 24fps!  Sheesh.

On 8/12/05, James Tucker <[EMAIL PROTECTED]> wrote:

Ben - please don't start new subject threads by hitting "reply" to other
mailing list messages - whilst your mail program may not be dynamic
enough to present data in a non-linear form, mine is - and the meta data
(There is an "in-reply-to: messageid" header in your mail) keeps this
new topic under old threads. - This is not a bug in my software, you
aren't attepting to continue a topic, so don't reply to a topic. Just a
minor gripe. Thanks.

With regard to these settings - I've seen this mentioned a while back
too. Whilst it's a problem, the advantage is not real - you only gain
the ability to inaccurately shoot at something which you cannot see. The
advantage through areas such as "double doors" is a misnomer because -
the reason you cant react to it straight is because the visibility time
is very low. This time frame doesn't change length as a result of this
bug, you simply remove all triggers except human timing. Now, the human
brain operates at around about 17Hz, it is capable of appearing faster
as a product of associativity and connectivity aswell as a continuous
and asynchronous network layout. The point merely is, that humans are
not very goot at replicating individual 10hz triggers - thus I think
it's unlikely that a significant number of kills is going to be gained
by this.

If this is as far as a player is willing to cheat (seems a bit odd to go
so far, and no further, except in fear of vac maybe) then it's not
unlikely they have some reasonable skill to play the average masses
anyway, and in this regard, any annoyance they generate is likely more
attributable to general CS anger.

Try the reaction time test on asciitable.com - see if you can get 0.1s
regularly.



--
Clayton Macleod

get ye flask

You cannot get ye flask.

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