well, the point there wasn't that servers are going to have
superfluous hardware.  The point was that pretty much nothing is going
to cause every single page used by the executive to be active enough
to keep it all in ram at all times.  Given that this is likely to be
way under a hundred megs, way way under on a server, and that you're
likely to have a gig or two of ram, keeping it all in ram probably
isn't going to hurt much.  And while I see your point about a
single-application server only doing so much, I kinda doubt that
having the executive eligible for paging is going to affect it that
much either.  Perhaps the biggest chance for any performance
differences to arise here would be at map change, and that's actually
a point when performance doesn't really matter much at all.  Gameplay
isn't going to be affected.

Another freakin' all-nighter, whodathunkit, haha...6:35am here, gonna
get some shuteye before I decide whether or not to put off working on
the car after lunch.  Which I guess will technically be breakfast,
heh. Have a good one.

On 8/15/05, James Tucker <[EMAIL PROTECTED]> wrote:
> In general server machines should not suffer the problems associated
> with having excess hardware. Ideally, un-used hardware should be disabled.


--
Clayton Macleod
>get ye flask
You cannot get ye flask.

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