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Sorry Ian
 I forgot to mention, you should either get 64 fps or some value that is
less that whatever you have set *fps_max* at.
 The default for *fps_max* is 300 which results in an fps of 250 or there
abouts.
 No value for *fps_max* above 300 works to change the resultant fps until
you set *fps_max* above 500 Nobody thus far as contradicted my statement on
this issue, and nobody at all has been able to explain why this is the case.
 My guide specifies *fps_max* 600 as I cbf working out exactly what *fps_max
* value I needed to set to achieve a resultant server fps of around 500fps
 I hope that makes sense
Cheers
 On 9/7/05, Whisper <[EMAIL PROTECTED]> wrote:
>
> We have Windows 2003 (fully patched) and we don't get the big fps boost
> unless we use Windows Media Player or a pingboosting program of some sort.
>  We are using Dual Xeons though.
>  It also has exactly the same effect on my Windows XP Pro machine as well.
>  So it would be nice to know how people get 500fps without knowingly
> changing the Windows Multimedia timer in some form.
>  What other services are you running on the box? Perhaps that is the
> cause? And you are being ping boosted without your knowledge?
>  Hell, maybe Windows SRCDS changed recently to finally address this issue,
> and Valve forgot to tell us, who knows?
>  On 9/7/05, Ian mu <[EMAIL PROTECTED]> wrote:
> >
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Hiya, what I'm saying is I get 500 fps with no need for any timer and no
> >
> > enhancements to the o.s (and fwiw the media player or boost fix doesn't
> > raise it above that if fps_max is set way higher, but it obviously does
> > for
> > some other people). I'm not complaining, or looking for a fix! I'm just
> > pointing out according to the thread I should only get 64 or 1000 (I get
> > 64
> > unless I set fps_max 600, then its a constant 500), so it may be worth
> > quantifying that its not always the case in the thread and some people
> > may
> > be able to get 500. Why it is for some I have no idea, guessing its
> > different o.s flavours.
> > I do appreciate people trying to help me though, but its not required,
> > just
> > pointing out a possible mistake :). I'm totally fine with 500fps.
> >
> > On 9/7/05, James Tucker <[EMAIL PROTECTED]> wrote:
> > >
> > > No problem, there are some things my uni 'CS' education may have been
> > > good for :-s but i don't like to admit it.
> > >
> > > m1kest4r wrote:
> > > > --
> > > > [ Picked text/plain from multipart/alternative ]
> > > > Thanks James, im sure you could tell what i know what i mean - im
> > just
> > > not
> > > > 100% of the correct terminology :P
> > > >
> > > > On 9/7/05, James Tucker <[EMAIL PROTECTED]> wrote:
> > > >
> > > >>What you require is actually called a "high resolution timer"
> > typically
> > > >>many operating systems have no need to time interrupts on such a
> > > >>frequent basis, however srcds needs around a 1000Hz timer to achieve
> > > >>this fps.
> > > >>
> > > >>The reason for the srcdsfpsboost/media player references is that one
> > of
> > > >>the programatically easiest ways to get a high res timer from the NT
> > > >>kernel is to load certain media libraries.
> > > >>
> > > >>Ian mu wrote:
> > > >>
> > >
> > --
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
>
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