True :) I was not thinking of scsi myself, more of something like WD's Raptor 10Krpm sata disks, their just a tad higher priced then normal sata.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of m0gely Sent: donderdag 8 september 2005 17:19 To: [email protected] Subject: Re: [hlds] 100 player slot server spec? blkraven wrote: > For the mapchange lag, u don't use 7200rpm desktop disks in a server if u > do, don't buy a server just use a normal pc. <snip> > [EMAIL PROTECTED] wrote: > > particularly at mapchanges, you can go some way to avoiding that by using > scsi RAID. I would be the first in line to promote SCSI but not for these reasons. If this is just an HLDS machine with no other heavy disk usage processes running in the background, then from a performance standpoint IDE is fine. You're not going to see any lag in the game due to a map being loaded on another server on the same box. If you do, it's more likely the system is maxed out in other areas such as memory or CPU. -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

