-- [ Picked text/plain from multipart/alternative ] i wish I could edit what i wrote... sorry... this doesnt effect the client unless you add it to the hl2.exe file... Adding this to the client greatly reduces load times of level and the game itself.
On 9/29/05, Tyler Cook <[EMAIL PROTECTED]> wrote: > > -heapsize defines how much physical memory your servers is allowed to > allocate for loading > I am running Microsoft Windows Server 2003, my server is 24 slots, i have > 512mb of ram... so i used... > -heapsize 256000 > dont alocate more than 50% of your TOTAL physical memory, or source will > put it to the default (64mb) > SO NOW... SrcDS can use 256mb of memory, instead of only 64mb! > > On 9/28/05, Dan Stevens (IAmAI) <[EMAIL PROTECTED]> wrote: > > > > -- > > [ Picked text/plain from multipart/alternative ] > > I've heard 'heapsize' mentioned before. Can anyone explain what it is, > > what > > effect changing it has? Is it relevant to clients? > > > > On 28/09/05, Jason L. Schwab <[EMAIL PROTECTED]> wrote: > > > > > > This is a multi-part message in MIME format. > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > How many players, what OS, and how much memory did u specify on the > > > heapsize? > > > > > > Thanks. > > > > > > Tyler Cook wrote: > > > > > > >-- > > > >[ Picked text/plain from multipart/alternative ] > > > >hmm, dunno... i added the -heapsize command, and things seem to be > > > working > > > >very well now.. :/ > > > > > > > >On 9/27/05, ryan <[EMAIL PROTECTED]> wrote: > > > > > > > > > > > >>This is a multi-part message in MIME format. > > > >>-- > > > >>[ Picked text/plain from multipart/alternative ] > > > >>Hello, > > > >> > > > >>I currently run a CS source server on a Dual opteron 246 with 2 GB > > of > > > ram > > > >>on > > > >>windows 20003 STD and after the last set of updates 23rd on I have > > been > > > >>getting major loss and choke on my server that I am running on this > > and > > > a > > > >>GSP I speak with has had the same issues, is there any known fix for > > > this > > > >>or > > > >>is this something that valve has done within the codeing of the last > > > > > >>update > > > >>from the xbox cpu optimizations? > > > >> > > > >>-- > > > >> > > > >> > > > >>_______________________________________________ > > > >>To unsubscribe, edit your list preferences, or view the list > > archives, > > > >>please visit: > > > >>http://list.valvesoftware.com/mailman/listinfo/hlds > > > >> > > > >> > > > >> > > > >-- > > > > > > > >_______________________________________________ > > > >To unsubscribe, edit your list preferences, or view the list > > archives, > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > -- > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

