Alfred, 1) I actually like the camera thing - on pubs. If I were playing in a match, I wouldn't care for it. So something that disables it would be very nice and much appreciated I'm sure ;-)
2) CPU usage is obviously kicking the crap out of some of these servers and clients alike. While I'm sure you've done a very good job keeping resource usage seemingly to a minimum, it's not uncommon for other people (or even the same people) to see a "better way" (less resource intensive way) to do things after looking it over again. Seems like an obvious thing to say, but there ya go anyway lol. 3) I have seen those messages on some DOD:S servers, probably because of a plugin. I would love to see TK msgs be standard and def to on. Most people have realized that killing teammates can get you in trouble, while more often than not just shooting them 1-3 times (to lower their health to nothing) goes unpunished longer, for various reasons. Hope your vacation was fun, looks like a lot of work ahead :) Good luck, -Stoned Smurf AKA The Joint Chief Subject: RE: [hlds] Various issues with DoD:S Date: Tue, 4 Oct 2005 00:04:45 -0700 From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: <[email protected]> Reply-To: [email protected] The camera behavior after death is by design (we spent a while bouncing back and forwards with that). CPU usage is what it is, we are looking into optimisations but there isn't any low hanging fruit. I will ask about team wounding, I don't remember ever talking about the logging strategy for it. - Alfred _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

