--
[ Picked text/plain from multipart/alternative ]

And I'm trying to tell you that based on experimentation it is working in 
conjunction with mp_autokick.

--Ozz
-------------- Original message --------------

> I didnt distort anything. I said the same thing as the what the cvar list
> says, I just said it in my own words.
>
> If it is reverting back to 65 after a map change, fine, it's a bug...I was
> saying it has nothing to do with mp_autokick and it still has nothing to do
> with mp_autokick. Two different functions for 2 different purposes.
>
> sv_timeout is not based on keyboard strokes or movement input. It's based
> on a net connection to that player. If you turned off mp_autokick, the
> player could sit there afk all night long as long as their net connection
> continues to send packaets to the server. But if that connection stops
> sending packets to the server, this is when sv_timeout would kick in and
> drop the player after the specified amount of time.
>
> Dagok
>
>
> ----- Original Message -----
> From:
> To:
> Sent: Thursday, October 06, 2005 4:32 PM
> Subject: Re: [hlds] DoDs mp_autokick 1 is dropping players after just 50secs
> idle
>
>
> --
> [ Picked text/plain from multipart/alternative ]
>
> You guys are distorting the definition for sv_timeout. Quoting the DoD
> client cvar list (which includes server for obvious reasons) it states:
>
> sv_timout, "65" <--- default, "After this many seconds without a message
> from the client, the client is dropped"
>
> I have experimented with what a 'message' is as a client, especially when
> trying to do something while idle on a server. As long as I crouched or
> shot my gun or jumped in the air every so often, i didn't get kicked. If I
> tried something like a voice_command bind, I got dropped.
>
> Having experimented with the sv_timeout on Monday the 26th (everyone was
> trying to adjust their video settings to gain fps, resulting in that
> repetitive pause for 60+ seconds sometimes), I feel confident that like
> Ricardo says, the sv_timeout value reverts back to the default after the map
> change, because I had extended the value via RCON ingame, and for that map
> only, people weren't dropping like flies.
>
> Try my aforementioned fix (previous email) and see if it works.
>
> --Ozz
>
> -------------- Original message --------------
>
> > It shouldnt be related to sv_timeout and isnt supposed to be.
> >
> > sv_timeout is for when the server loses connection with that
> > player...after
> > the specified amount of time the server will drop that player.
> >
> > mp_autokick is to kick players that dont give any keystroke or mouse input
> > after a certain amount of time. I believe it's supposed to be 10 or 15min.
> >
> > Dagok
> >
> >
> >
> > ----- Original Message -----
> > From: "Ricardo Mota"
> > To:
> > Sent: Thursday, October 06, 2005 1:40 AM
> > Subject: Re: [hlds] DoDs mp_autokick 1 is dropping players after just
> > 50secs
> > idle
> >
> >
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > i think it's related to the sv_timeout.
> > >
> > > I mean, the autokick strikes after the time stated on sv_timeout is
> > > reached.
> > > it is, by default, 65 seconds, i believe. Problem i'm having is that i
> > > can't
> > > seem to be able to CHANGE the sv_timeout!!! I mean, i've chenged it to
> > > 180
> > > on my configs and updated them, but it works on the first map after the
> > > server starts but is then changed back to the default value after a map
> > > change. Can anyone help with that?
> > >
> > > On 10/6/05, Suck. wrote:
> > >>
> > >> Heh, we turned it off partially because it's so short that it was
> > >> sometimes
> > >> kicking a machine gunner or sniper sitting in a good position while
> > >> waiting
> > >> for a target. =P
> > >>
> > >>
> > >> -Grant.
> > >>
> > >>
> > >> -----Original Message-----
> > >> From: Dagok
> > >> Sent: Monday, October 03, 2005 11:16 PM
> > >> Subject: [hlds] DoDs mp_autokick 1 is dropping players after just
> > >> 50secs
> > >> idle
> > >>
> > >> Alfred, can you please pass this along to the appropriate people?
> > >>
> > >> Only in DoD Source (CSS is fine), mp_autokick 1 is dropping players
> > >> that
> > >> are
> > >> only idle for 50 seconds.
> > >>
> > >> thanks,
> > >> Dagok
> > >>
> > >>
> > >>
> > >> _______________________________________________
> > >> To unsubscribe, edit your list preferences, or view the list archives,
> > >> please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>
> > >
> > >
> > >
> > > --
> > > Ricardo Mota
> > > [EMAIL PROTECTED]
> > > --
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > >
> > >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please
> > visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> --
>
> _______________________________________________
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>
>
>
>
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