-- [ Picked text/plain from multipart/alternative ] And I'm trying to tell you that based on experimentation it is working in conjunction with mp_autokick.
--Ozz -------------- Original message -------------- > I didnt distort anything. I said the same thing as the what the cvar list > says, I just said it in my own words. > > If it is reverting back to 65 after a map change, fine, it's a bug...I was > saying it has nothing to do with mp_autokick and it still has nothing to do > with mp_autokick. Two different functions for 2 different purposes. > > sv_timeout is not based on keyboard strokes or movement input. It's based > on a net connection to that player. If you turned off mp_autokick, the > player could sit there afk all night long as long as their net connection > continues to send packaets to the server. But if that connection stops > sending packets to the server, this is when sv_timeout would kick in and > drop the player after the specified amount of time. > > Dagok > > > ----- Original Message ----- > From: > To: > Sent: Thursday, October 06, 2005 4:32 PM > Subject: Re: [hlds] DoDs mp_autokick 1 is dropping players after just 50secs > idle > > > -- > [ Picked text/plain from multipart/alternative ] > > You guys are distorting the definition for sv_timeout. Quoting the DoD > client cvar list (which includes server for obvious reasons) it states: > > sv_timout, "65" <--- default, "After this many seconds without a message > from the client, the client is dropped" > > I have experimented with what a 'message' is as a client, especially when > trying to do something while idle on a server. As long as I crouched or > shot my gun or jumped in the air every so often, i didn't get kicked. If I > tried something like a voice_command bind, I got dropped. > > Having experimented with the sv_timeout on Monday the 26th (everyone was > trying to adjust their video settings to gain fps, resulting in that > repetitive pause for 60+ seconds sometimes), I feel confident that like > Ricardo says, the sv_timeout value reverts back to the default after the map > change, because I had extended the value via RCON ingame, and for that map > only, people weren't dropping like flies. > > Try my aforementioned fix (previous email) and see if it works. > > --Ozz > > -------------- Original message -------------- > > > It shouldnt be related to sv_timeout and isnt supposed to be. > > > > sv_timeout is for when the server loses connection with that > > player...after > > the specified amount of time the server will drop that player. > > > > mp_autokick is to kick players that dont give any keystroke or mouse input > > after a certain amount of time. I believe it's supposed to be 10 or 15min. > > > > Dagok > > > > > > > > ----- Original Message ----- > > From: "Ricardo Mota" > > To: > > Sent: Thursday, October 06, 2005 1:40 AM > > Subject: Re: [hlds] DoDs mp_autokick 1 is dropping players after just > > 50secs > > idle > > > > > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > i think it's related to the sv_timeout. > > > > > > I mean, the autokick strikes after the time stated on sv_timeout is > > > reached. > > > it is, by default, 65 seconds, i believe. Problem i'm having is that i > > > can't > > > seem to be able to CHANGE the sv_timeout!!! I mean, i've chenged it to > > > 180 > > > on my configs and updated them, but it works on the first map after the > > > server starts but is then changed back to the default value after a map > > > change. Can anyone help with that? > > > > > > On 10/6/05, Suck. wrote: > > >> > > >> Heh, we turned it off partially because it's so short that it was > > >> sometimes > > >> kicking a machine gunner or sniper sitting in a good position while > > >> waiting > > >> for a target. =P > > >> > > >> > > >> -Grant. > > >> > > >> > > >> -----Original Message----- > > >> From: Dagok > > >> Sent: Monday, October 03, 2005 11:16 PM > > >> Subject: [hlds] DoDs mp_autokick 1 is dropping players after just > > >> 50secs > > >> idle > > >> > > >> Alfred, can you please pass this along to the appropriate people? > > >> > > >> Only in DoD Source (CSS is fine), mp_autokick 1 is dropping players > > >> that > > >> are > > >> only idle for 50 seconds. > > >> > > >> thanks, > > >> Dagok > > >> > > >> > > >> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > >> > > > > > > > > > > > > -- > > > Ricardo Mota > > > [EMAIL PROTECTED] > > > -- > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please > > visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

