-- [ Picked text/plain from multipart/alternative ] We get the crashes without bots going near the servers, so although the bots help crash the server, all I think they do is exacerbate an already pre-existing issue.
On 10/13/05, Bud Ingram <[EMAIL PROTECTED]> wrote: > > [xXx]infexXxious clan, I hope you're not limiting the diagnosis to just > Sprout... > > I suspect that the problem I am having is processor based... But I cannot > confirm it without putting a more powerful machine in place (which I am > not > currently willing to do). I have turned off all mods and have even > re-installed SRCDS and all content for HL2 and CSS. If I have bots, I > crash > with a C++ error. My crashes include STOCK maps (acutally I can't get out > of the first map without a system crash). I have seen the system go as > long > as 5 minutes with an FPS Booster running and High Priority Rate, 7 Minutes > with FPS Booster and Normal Priority and 10 minutes without the FPS > Booster > and Normal Priority. > > Something drastically changed in the way that things are handled with > either > AI or with tracking individuals on the server -- I cannot say that I have > had enough people on there since I removed the Bots to know if it > can/will/would crash with the same number of actual players on the > system... > But belvie that the Bots are putting greater strain than clients because > of > the AI. > > Regards, > > Bud Ingram > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

