Exactly where do I put that.. I am not sure where ur talking about..
I run dedicated server thru steam from steam tools..
archie

Message: 2
Date: Tue, 25 Oct 2005 15:29:12 -0400
From: [EMAIL PROTECTED]
To: [email protected]
Subject: Re: [hlds] Server Crash
Reply-To: [email protected]

ie,

-command update -game dods -dir . -verify_all

(its part of the steam/hldsupdate tool)

/p

Quoting archie <[EMAIL PROTECTED]>:

> Exactly what does -verify_all options mean and where do I put it??????????
>
> Message: 1
> Date: Mon, 24 Oct 2005 16:36:56 -0400
> From: [EMAIL PROTECTED]
> To: [email protected]
> Subject: Re: [hlds] Server Crash
> Reply-To: [email protected]
>
> have either of you tried the -verify_all option?  couldn't remember from
> previous responses to this thread or not...
>
> /p
>
> Quoting Bud Ingram <[EMAIL PROTECTED]>:
>
>> Archie,
>>
>> That's a different error than what I was receiving, but was able to
> resolve
>> my bot crashes by completeling deleting all HL2 data (including custom
> maps,
>> sounds, graphics, etc.) kept only my SERVER.CFG and MOTD.TXT.
Reinstalled
>> with the HLDSUPDATETOOL.EXE and have had the system cycling maps properly
>> without crashing since Friday.
>>
>> Best of luck!
>>
>> Regards,
>>
>> Bud Ingram
>>
>> ----- Original Message -----
>> From: "archie" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Sent: Monday, October 24, 2005 12:27 PM
>> Subject: [hlds] Server Crash
>>
>>
>>> Need a little help guys...
>>> Ever since the last update from valve my bot server crashes...
>>> Example. I run a server for bots vs humans, I have 21 bots on ct
>>> Side on de_dust map but then it crashes my server at random, although
>>> If I put 21 bots on terr side it does not crash server.. heres the crash
>>> error I get.
>>>
>>> Microsoft Visual C++
>>> Runtime Library
>>>
>>> Runtime Error!
>>> Program ................SRCDS.exe
>>> R6025
>>> -pure Virtual function call
>>>
>>> Someone help
>>> Thx scot
>>>
>
>
>



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